Station XX-13890 · no signal
Halloween Local Test
Offline 134.236.40.147:28015 checked 4d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #13,890
- top 62%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Halloween Local Test?
No gather rate appears in the name of Halloween Local Test. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Halloween Local Test right now?
Halloween Local Test is not responding at this moment and is offline, last seen 4 days 14 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Halloween Local Test rank against other Rust servers?
Over the last seven days, Halloween Local Test recorded enough player hours to reach #13,890 worldwide, placing it in the top 62% of all ranked servers.
Server facts
How reliably does Halloween Local Test stay online?
No contact with Halloween Local Test right now, and the last recorded contact was 4 days 14 hours ago. It was up 0% of the time across the last 3 full days: 0 of 72 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.
Which region does Halloween Local Test run from?
Nothing about a region comes from Halloween Local Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 134.236.40.147:28015.
Which Rust version is Halloween Local Test running?
On Windows, Halloween Local Test runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Halloween Local Test wipe, and on which days?
The rhythm of Halloween Local Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 4 days 17 hours.
Lists and tags
What do the server tags on Halloween Local Test mean?
The game's server browser reads the tags Halloween Local Test publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Halloween Local Test appear?
The Rust Server Trends lists that take in Halloween Local Test are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to Halloween Local Test?
You can connect by pressing F1 in Rust and typing client.connect 134.236.40.147:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.