Station XX-6708 · recording
LPL-RustDockerServer
Online 134.228.179.43:28015 checked 9m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #6,708
- top 30%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 11:14 UTC26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on LPL-RustDockerServer?
The procedural map on LPL-RustDockerServer is size 4,500 with seed 317670913, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on LPL-RustDockerServer?
No gather rate appears in the name of LPL-RustDockerServer. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on LPL-RustDockerServer?
A reading taken now shows 0 players on LPL-RustDockerServer, which has 10 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does LPL-RustDockerServer rank against other Rust servers?
The last seven days of player hours place LPL-RustDockerServer at #6,708, in the top 30% of all ranked servers.
Server facts
How reliably does LPL-RustDockerServer stay online?
As recorded now, LPL-RustDockerServer is running. Going by the uptime figure it reports, it restarted about 2 days 15 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does LPL-RustDockerServer perform under load?
Its average server fps over the last 48 hours was 59, and it never dropped below 53. The world held up to 123,861 entities at its peak, buildings and deployables included. Memory use peaked at 4,310 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does LPL-RustDockerServer run from?
Nothing about a region comes from LPL-RustDockerServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 134.228.179.43:28015.
Which Rust version is LPL-RustDockerServer running?
LPL-RustDockerServer is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on LPL-RustDockerServer?
The recent wipes averaged a busiest count of 1 players. 11 hours after the latest wipe, the crowd peaked.
On what timetable does LPL-RustDockerServer run its wipes?
On record so far are too few of LPL-RustDockerServer's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 11 hours is how long the current world has been running.
Tags
What do the server tags on LPL-RustDockerServer mean?
Tags published by LPL-RustDockerServer and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does LPL-RustDockerServer appear?
These Rust Server Trends lists include LPL-RustDockerServer: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto LPL-RustDockerServer?
Enter client.connect 134.228.179.43:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.