Station XX-15323 · recording
PVE the world
Online 134.19.177.236:26295 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 27d ago
- biweekly schedule
- Next wipe
- 6h
- Thu 29 Oct, 18:23 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:23 UTC, in 6h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 6hThu 29 Oct, 18:23 UTC
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 14d 6hThu 12 Nov, 18:23 UTC
- 28d 6hThu 26 Nov, 18:23 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 42d 6hThu 10 Dec, 18:23 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW27d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on PVE the world?
The procedural map on PVE the world is size 3,500 with seed 1293617689, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on PVE the world?
No gather rate appears in the name of PVE the world. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on PVE the world?
0 of the 50 slots on PVE the world are filled right now. Averaged across the last seven days, the population was 0 players.
How does PVE the world rank against other Rust servers?
On player hours for the past week, PVE the world sits at #15,323, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does PVE the world stay online?
As recorded now, PVE the world is running. Its reported uptime points to a restart about 2 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.
How well does PVE the world perform under load?
The 48-hour average is 58 server fps; 35 is the lowest observed. The world held up to 66,432 entities at its peak, buildings and deployables included. Memory use peaked at 3,074 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is PVE the world hosted?
Nothing about a region comes from PVE the world. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 134.19.177.236:26295.
What build of Rust does PVE the world use?
Rust network protocol 2634 and build 167781 on Linux is what PVE the world runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on PVE the world?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does PVE the world run its wipes?
The prediction is taken from its tag, since PVE the world has too few wipes on record to confirm the schedule. The date of its next wipe is Thursday 29 October at 18:23 UTC. 27 days 17 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.
Tags
What do the server tags on PVE the world mean?
These are the tags PVE the world publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does PVE the world appear?
The Rust Server Trends lists that take in PVE the world are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
How do you connect to PVE the world?
To join, enter client.connect 134.19.177.236:26295 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/Ccgms7xDME is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.