Station XX-10190 · no signal
rustDev
Offline 134.101.141.225:28015 checked 1d ago
- Players now
- 1/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #10,190
- top 46%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on rustDev?
A procedural map runs on rustDev, generated by the game.
Which settings and rules apply on rustDev?
The name of rustDev gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on rustDev?
No players are recorded on rustDev at this moment; it is offline, and the last sighting was 47 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does rustDev rank against other Rust servers?
On player hours for the past week, rustDev sits at #10,190, which puts it inside the top 46% of every ranked server.
Operator and location
How reliably does rustDev stay online?
No contact with rustDev right now, and the last recorded contact was 47 hours ago. Of the 48 hours in the last 2 full days, it was up for 2, or 4% of the time. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
Which region does rustDev run from?
Nothing about a region comes from rustDev. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 134.101.141.225:28015 is the address it uses.
What build of Rust does rustDev use?
rustDev is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does rustDev run its wipes?
On record so far are too few of rustDev's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 23 hours.
Lists and tags
What do the server tags on rustDev mean?
These are the tags rustDev publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does rustDev appear?
The Rust Server Trends lists that take in rustDev are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
How do you connect to rustDev?
To join, enter client.connect 134.101.141.225:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.