Rust Server TrendsSeismic network · station log
Recording Stations11,810 Players83,965 Active3,630 Wipes · 3 h345 48 h

Station XX-7038 · recording

RustServer_2757

Online 133.88.122.166:28015 checked 9m ago

moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,038
top 32%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7038 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 10:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.8 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
25%else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 07:52 UTC9d ago M0.0rising 1 – running 0
Tue 13 Oct, 00:09 UTC16d ago M0.0rising 1 halved by day 3 7.3 days 0
Thu 1 Oct, 23:39 UTC FW27d ago M0.0rising 1 halved by day 2 11 days 0
Wed 23 Sep, 15:34 UTC36d ago M0.0rising 1 held half 8.3 days 0
Thu 17 Sep, 02:33 UTC42d ago M0.0rising 1 halved by day 5 6.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
47/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
94/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
38/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
90/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
327/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustServer_2757?

Generated by the game, the map on RustServer_2757 is procedural, size 3,000 with seed 55847. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RustServer_2757?

You will find no gather rate in the name of RustServer_2757. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on RustServer_2757?

A reading taken now shows 0 players on RustServer_2757, which has 20 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 10:00 UTC, averaging 0 players.

How does RustServer_2757 rank against other Rust servers?

On player hours for the past week, RustServer_2757 sits at #7,038, which puts it inside the top 32% of every ranked server.

Operator and location

How reliably does RustServer_2757 stay online?

RustServer_2757 is up at the moment. Going by the uptime figure it reports, it restarted about 4 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does RustServer_2757 hold a steady tick rate?

Its average server fps over the last 48 hours was 69, and it never dropped below 48. The world held up to 49,090 entities at its peak, buildings and deployables included. Memory use peaked at 2,421 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does RustServer_2757 run from?

Nothing about a region comes from RustServer_2757. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 133.88.122.166:28015.

Which Rust version is RustServer_2757 running?

RustServer_2757 is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on RustServer_2757?

The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 25% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

How often does RustServer_2757 wipe, and on which days?

There is no next wipe to predict at RustServer_2757, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 9 days 14 hours.

Tags

What do the server tags on RustServer_2757 mean?

These are the tags RustServer_2757 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustServer_2757 appear?

These Rust Server Trends lists include RustServer_2757: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto RustServer_2757?

To join, enter client.connect 133.88.122.166:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players Slots: 20.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.