Station US-15353 · no signal
RustServer_17969
Offline 133.88.100.72:28015 checked 6d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 202d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustServer_17969?
Generated by the game, the map on RustServer_17969 is procedural, size 4,500 with seed 251612223. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustServer_17969?
No gather rate appears in the name of RustServer_17969. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on RustServer_17969 right now?
A reading taken now finds RustServer_17969 offline; the most recent activity was 6 days 6 hours ago. Averaged across the last seven days, the population was 0 players.
How does RustServer_17969 rank against other Rust servers?
The last seven days of player hours place RustServer_17969 at #15,353, in the top 69% of all ranked servers.
Server facts
How reliably does RustServer_17969 stay online?
As recorded now, RustServer_17969 is not reachable, the last contact having been 6 days 6 hours ago. It was up 12% of the time across the last 7 full days: 20 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RustServer_17969 hosted?
No region comes from RustServer_17969, though its region code is us3. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 133.88.100.72:28015 is the address it uses.
What build of Rust does RustServer_17969 use?
RustServer_17969 is running Rust network protocol 2623 and build 147942 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does RustServer_17969 run its wipes?
On record so far are too few of RustServer_17969's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 202 days 7 hours is how long the current world has been running.
Lists and tags
What do the server tags on RustServer_17969 mean?
The game's server browser reads the tags RustServer_17969 publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2623 (Protocol): Your game needs to be on protocol 2623 to join; cs147942 (Build): The game build is 147942; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus3 (Region code): Region code: us3; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustServer_17969 appear?
The Rust Server Trends lists that take in RustServer_17969 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto RustServer_17969?
Enter client.connect 133.88.100.72:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.