Station XX-12455 · no signal
RustServer_18889
Offline 133.88.100.201:28015 checked 5d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 3
- Rank
- #12,455
- top 56%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustServer_18889?
RustServer_18889 runs a procedural map of size 3,000 with seed 17647, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustServer_18889?
The name of RustServer_18889 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on RustServer_18889?
RustServer_18889 is not responding at this moment and is offline, last seen 5 days 9 hours ago. The seven-day average is 0 players, with a peak of 3.
How does RustServer_18889 rank against other Rust servers?
On player hours for the past week, RustServer_18889 sits at #12,455, which puts it inside the top 56% of every ranked server.
Operator and location
How reliably does RustServer_18889 stay online?
As recorded now, RustServer_18889 is not reachable, the last contact having been 5 days 9 hours ago. It was up 37% of the time across the last 7 full days: 62 of 168 hours. 4 October 2026 is when Rust Server Trends first recorded it.
Which region does RustServer_18889 run from?
No region is published by RustServer_18889. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 133.88.100.201:28015 is the address it uses.
What build of Rust does RustServer_18889 use?
On Linux, RustServer_18889 runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does RustServer_18889 wipe, and on which days?
On record so far are too few of RustServer_18889's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 24 days 7 hours.
Server tags
What do the server tags on RustServer_18889 mean?
Tags published by RustServer_18889 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustServer_18889 appear?
You will find RustServer_18889 on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to RustServer_18889?
To join, enter client.connect 133.88.100.201:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.