Station XX-14250 · no signal
Name of Server
Offline 133.32.216.19:28015 checked 17d ago
- Players now
- 0/ 3
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,250
- top 65%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 08:57 UTC20d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Name of Server?
A procedural map runs on Name of Server, generated by the game.
Which settings and rules apply on Name of Server?
No gather rate appears in the name of Name of Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Name of Server?
No players are recorded on Name of Server at this moment; it is offline, and the last sighting was 17 days 7 hours ago.
How does Name of Server rank against other Rust servers?
On player hours for the past week, Name of Server sits at #14,250, which puts it inside the top 65% of every ranked server.
Server facts
How reliably does Name of Server stay online?
Name of Server is down at the moment; the last recorded contact was 17 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 24 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Name of Server hosted?
A region is not published by Name of Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 133.32.216.19:28015.
Which Rust version is Name of Server running?
On Windows, Name of Server runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Name of Server?
The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does Name of Server run its wipes?
On record so far are too few of Name of Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 5 hours.
Tags
What do the server tags on Name of Server mean?
Tags published by Name of Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Name of Server appear?
The Rust Server Trends lists that take in Name of Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Name of Server?
To join, enter client.connect 133.32.216.19:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.