Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players94,751 Active3,875 Wipes · 3 h395 48 h

Station EA-5495 · recording

[EA]Japan-Server |PvP|

Online EA 133.117.73.110:28015 checked 10m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,495
top 25% · #365 in EA
Last wipe
13d ago
biweekly schedule
Next wipe
17h
Fri 30 Oct, 09:00 UTC
Seismic record · station EA-5495 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 09:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 68% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:00 UTC, in 17h. Its biweekly schedule tag · low confidence

usual gap
14.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 17hFri 30 Oct, 09:00 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 14d 17hFri 13 Nov, 09:00 UTC
  4. 28d 17hFri 27 Nov, 09:00 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 42d 17hFri 11 Dec, 09:00 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 09:00 UTC13d ago M0.3rising 2 – running 0
Thu 1 Oct, 18:55 UTC FW27d ago M0.6rising 4 halved by day 1 14.6 days 0
Wed 16 Sep, 13:05 UTC43d ago M0.0steady 0 – 15.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 15 on average
11/ 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 4 on average
1/ 20
瞌睡熊『5倍10废|10.29|萌新首选|无权限』 EA · groups of 8+ · biweekly · 4 on average
7/ 100
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 EA · groups of 8+ · biweekly · 2 on average
0/ 50
[JPN] Apple Server | PvP | Vanilla | 2Weekly EA · groups of 8+ · biweekly · 2 on average
1/ 50
cczsbwd/solo/独狼/原倍半月清/月图/公益服 EA · no group limit · biweekly · 2 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EA]Japan-Server |PvP|?

[EA]Japan-Server |PvP| runs a procedural map of size 4,096 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on [EA]Japan-Server |PvP|?

You will find no gather rate in the name of [EA]Japan-Server |PvP|. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [EA]Japan-Server |PvP|?

0 of the 100 slots on [EA]Japan-Server |PvP| are filled right now. Across seven days this server recorded an average of 0 players and a peak of 3. The last 48 hours show their highest activity at 18:00 UTC, averaging 1 players.

How does [EA]Japan-Server |PvP| rank against other Rust servers?

[EA]Japan-Server |PvP| is #365 in Asia and #5,495 worldwide on the past week's player hours, within the top 25% of ranked servers.

Server details

How reliably does [EA]Japan-Server |PvP| stay online?

[EA]Japan-Server |PvP| is up at the moment. The uptime it reports puts its last restart about 5 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EA]Japan-Server |PvP| hold a steady tick rate?

Its average server fps over the last 48 hours was 108, and it never dropped below 52. Buildings, deployables and all the rest of the world's entities brought it to a high of 101,145. It reached a ceiling of 3,186 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [EA]Japan-Server |PvP| hosted?

In Asia [EA]Japan-Server |PvP| lists itself, with the tag EA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 133.117.73.110:28015.

What build of Rust does [EA]Japan-Server |PvP| use?

[EA]Japan-Server |PvP| is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [EA]Japan-Server |PvP|?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 24 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does [EA]Japan-Server |PvP| wipe, and on which days?

The prediction is taken from its tag, since [EA]Japan-Server |PvP| has too few wipes on record to confirm the schedule. The date of its next wipe is Friday 30 October at 09:00 UTC. The present world dates from 13 days 6 hours. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on [EA]Japan-Server |PvP| mean?

These are the tags [EA]Japan-Server |PvP| publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EA]Japan-Server |PvP| appear?

These Rust Server Trends lists include [EA]Japan-Server |PvP|: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

How do you connect to [EA]Japan-Server |PvP|?

To join, enter client.connect 133.117.73.110:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/473S8yCnC7.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.