Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players91,985 Active3,812 Wipes · 3 h459 48 h

Station XX-3072 · recording

[ASIA] Logic - Weekly | Biweekly BP | Skins

Online 132.226.191.134:28015 checked 10m ago

weekly wipes vanillacarbon
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 2
Rank
#3,072
top 14%
Last wipe
6d ago
weekly schedule
Next wipe
17h
Fri 30 Oct, 14:40 UTC
Seismic record · station XX-3072 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0steady+0 players
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 17h. Every Friday at 14:40 UTC · medium confidence

usual gap
7 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 1.5

Coming wipes

  1. 17hFri 30 Oct, 14:40 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 7d 17hFri 6 Nov, 14:40 UTC
  4. 14d 17hFri 13 Nov, 14:40 UTC
  5. 21d 17hFri 20 Nov, 14:40 UTC
  6. 28d 17hFri 27 Nov, 14:40 UTC
  7. 34d 21hThu 3 Dec, 19:00 UTCFW
  8. 35d 17hFri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC6d ago M0.0rising 2 – running 1
Fri 16 Oct, 14:41 UTC13d ago M0.3rising 3 held half 7 days 1
Fri 9 Oct, 14:38 UTC20d ago M0.0rising 2 held half 7 days 1
Thu 1 Oct, 17:43 UTC FW28d ago M0.8rising 7 halved by day 2 7.9 days 1
Sat 26 Sep, 18:50 UTC33d ago M1.1rising 14 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 181 on average
208/ 250
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average
2/ 550
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 80 on average
97/ 150
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 54 on average
1/ 200
[ASIA] Siam Rust | Vanilla | Weekly EA · groups of 8+ · weekly · 38 on average
43/ 150
『小世界』10.28号新开/多人/萌新入门服 EA · groups of 30+ · weekly · 30 on average
0/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [ASIA] Logic - Weekly | Biweekly BP | Skins?

Generated by the game, the map on [ASIA] Logic - Weekly | Biweekly BP | Skins is procedural, size 4,500 with seed 2066625285. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [ASIA] Logic - Weekly | Biweekly BP | Skins?

You will find no gather rate in the name of [ASIA] Logic - Weekly | Biweekly BP | Skins. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The plugins run on Carbon. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [ASIA] Logic - Weekly | Biweekly BP | Skins right now?

A reading taken now shows 1 players on [ASIA] Logic - Weekly | Biweekly BP | Skins, which has 100 slots. Across seven days this server recorded an average of 1 players and a peak of 2. The busiest point in the last 48 hours came at 22:00 UTC, averaging 1 players.

How does [ASIA] Logic - Weekly | Biweekly BP | Skins rank against other Rust servers?

The last seven days of player hours place [ASIA] Logic - Weekly | Biweekly BP | Skins at #3,072, in the top 14% of all ranked servers.

Server details

How reliably does [ASIA] Logic - Weekly | Biweekly BP | Skins stay online?

As recorded now, [ASIA] Logic - Weekly | Biweekly BP | Skins is running. The uptime it reports puts its last restart about 6 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 26 September 2026 is when Rust Server Trends first recorded it.

Does [ASIA] Logic - Weekly | Biweekly BP | Skins hold a steady tick rate?

The 48-hour average is 70 server fps; 56 is the lowest observed. At its highest, it carried 121,705 entities: buildings, deployables and the world's other contents. Memory use peaked at 6,264 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [ASIA] Logic - Weekly | Biweekly BP | Skins run from?

The name of [ASIA] Logic - Weekly | Biweekly BP | Skins points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 132.226.191.134:28015.

Which Rust version is [ASIA] Logic - Weekly | Biweekly BP | Skins running?

Rust network protocol 2635 and build 168909 on Linux is what [ASIA] Logic - Weekly | Biweekly BP | Skins runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [ASIA] Logic - Weekly | Biweekly BP | Skins?

On average, the busiest point of its recent wipes drew 2 players. 17 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 1.5 in the wipes where it didn't hold.

How often does [ASIA] Logic - Weekly | Biweekly BP | Skins wipe, and on which days?

The wipe rhythm at [ASIA] Logic - Weekly | Biweekly BP | Skins is every Friday at 14:40 UTC. The date of its next wipe is Friday 30 October at 14:40 UTC. The present world dates from 6 days 6 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on [ASIA] Logic - Weekly | Biweekly BP | Skins mean?

Tags published by [ASIA] Logic - Weekly | Biweekly BP | Skins and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [ASIA] Logic - Weekly | Biweekly BP | Skins appear?

The Rust Server Trends lists that take in [ASIA] Logic - Weekly | Biweekly BP | Skins are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How to join

What steps get you onto [ASIA] Logic - Weekly | Biweekly BP | Skins?

To join, enter client.connect 132.226.191.134:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/Z5wmE6akMm is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.