Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players65,813 Active3,613 Wipes · 3 h130 48 h

Station XX-14176 · no signal

RobloxMC v2 (Rust frontend)

Offline 131.107.1.140:28025 checked 19d ago

moddedcarbonpve
Connect
Players now
1/ 8
12% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,176
top 64%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14176 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 243 on average
289/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 233 on average
244/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 96 on average
135/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
17/ 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 53 on average
53/ 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on RobloxMC v2 (Rust frontend)?

The name of RobloxMC v2 (Rust frontend) gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on RobloxMC v2 (Rust frontend) right now?

No players are recorded on RobloxMC v2 (Rust frontend) at this moment; it is offline, and the last sighting was 19 days 15 hours ago.

How does RobloxMC v2 (Rust frontend) rank against other Rust servers?

On player hours for the past week, RobloxMC v2 (Rust frontend) sits at #14,176, which puts it inside the top 64% of every ranked server.

Server details

How reliably does RobloxMC v2 (Rust frontend) stay online?

As recorded now, RobloxMC v2 (Rust frontend) is not reachable, the last contact having been 19 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 7 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is RobloxMC v2 (Rust frontend) hosted?

No region is published by RobloxMC v2 (Rust frontend). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 131.107.1.140:28025 is the address it uses.

Which Rust version is RobloxMC v2 (Rust frontend) running?

Rust network protocol 2634 and build 166586 on Windows is what RobloxMC v2 (Rust frontend) runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does RobloxMC v2 (Rust frontend) wipe, and on which days?

The rhythm of RobloxMC v2 (Rust frontend) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 14 hours.

Lists and tags

What do the server tags on RobloxMC v2 (Rust frontend) mean?

These are the tags RobloxMC v2 (Rust frontend) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): The server has 8 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RobloxMC v2 (Rust frontend) appear?

The Rust Server Trends lists that take in RobloxMC v2 (Rust frontend) are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to RobloxMC v2 (Rust frontend)?

You can connect by pressing F1 in Rust and typing client.connect 131.107.1.140:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players The server has 8 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166586
Build Game build: 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.