Station EU-15882 · no signal
[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 130.255.141.97:28020 checked 19d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,882
- top 72% · #2541 in EU
- Last wipe
- 19d ago
- weekly schedule
- Next wipe
- 1d 13h
- Fri 30 Oct, 12:38 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 1d 13h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [WILDCORE] EU 2X | TEST | WEEKLY?
The map on [WILDCORE] EU 2X | TEST | WEEKLY is procedural, produced by the game.
Which settings and rules apply on [WILDCORE] EU 2X | TEST | WEEKLY?
Its name points to a gather rate of 2x on [WILDCORE] EU 2X | TEST | WEEKLY. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [WILDCORE] EU 2X | TEST | WEEKLY?
No players are recorded on [WILDCORE] EU 2X | TEST | WEEKLY at this moment; it is offline, and the last sighting was 19 days 5 hours ago.
How does [WILDCORE] EU 2X | TEST | WEEKLY rank against other Rust servers?
The last seven days of player hours place [WILDCORE] EU 2X | TEST | WEEKLY at #15,882, in the top 72% of all ranked servers and #2,541 in Europe.
Operator and location
How reliably does [WILDCORE] EU 2X | TEST | WEEKLY stay online?
[WILDCORE] EU 2X | TEST | WEEKLY is down at the moment; the last recorded contact was 19 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 9 October 2026 is when Rust Server Trends first recorded it.
Which region does [WILDCORE] EU 2X | TEST | WEEKLY run from?
The EU tag is how [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 130.255.141.97:28020.
Which Rust version is [WILDCORE] EU 2X | TEST | WEEKLY running?
Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does [WILDCORE] EU 2X | TEST | WEEKLY wipe, and on which days?
From weekly: 7 days after its last wipe the next wipe of [WILDCORE] EU 2X | TEST | WEEKLY is estimated. Friday 30 October at 12:38 UTC is when its next wipe is due. The present world dates from 19 days 10 hours. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?
These are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [WILDCORE] EU 2X | TEST | WEEKLY appear?
You will find [WILDCORE] EU 2X | TEST | WEEKLY on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
How to join
How do you connect to [WILDCORE] EU 2X | TEST | WEEKLY?
Enter client.connect 130.255.141.97:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.