Rust Server TrendsSeismic network · station log
Recording Stations11,752 Players57,724 Active3,422 Wipes · 3 h129 48 h

Station EU-15882 · no signal

[WILDCORE] EU 2X | TEST | WEEKLY

Offline EU 130.255.141.97:28020 checked 19d ago

2x weekly wipes vanillamoddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,882
top 72% · #2541 in EU
Last wipe
19d ago
weekly schedule
Next wipe
1d 13h
Fri 30 Oct, 12:38 UTC
Seismic record · station EU-15882 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Friday 30 October, 12:38 UTC, in 1d 13h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 321 on average
703/ 900
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 311 on average
103/ 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 276 on average
71/ 120
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 270 on average
171/ 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
35/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 129 on average
18/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [WILDCORE] EU 2X | TEST | WEEKLY?

The map on [WILDCORE] EU 2X | TEST | WEEKLY is procedural, produced by the game.

Which settings and rules apply on [WILDCORE] EU 2X | TEST | WEEKLY?

Its name points to a gather rate of 2x on [WILDCORE] EU 2X | TEST | WEEKLY. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [WILDCORE] EU 2X | TEST | WEEKLY?

No players are recorded on [WILDCORE] EU 2X | TEST | WEEKLY at this moment; it is offline, and the last sighting was 19 days 5 hours ago.

How does [WILDCORE] EU 2X | TEST | WEEKLY rank against other Rust servers?

The last seven days of player hours place [WILDCORE] EU 2X | TEST | WEEKLY at #15,882, in the top 72% of all ranked servers and #2,541 in Europe.

Operator and location

How reliably does [WILDCORE] EU 2X | TEST | WEEKLY stay online?

[WILDCORE] EU 2X | TEST | WEEKLY is down at the moment; the last recorded contact was 19 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 9 October 2026 is when Rust Server Trends first recorded it.

Which region does [WILDCORE] EU 2X | TEST | WEEKLY run from?

The EU tag is how [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 130.255.141.97:28020.

Which Rust version is [WILDCORE] EU 2X | TEST | WEEKLY running?

Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does [WILDCORE] EU 2X | TEST | WEEKLY wipe, and on which days?

From weekly: 7 days after its last wipe the next wipe of [WILDCORE] EU 2X | TEST | WEEKLY is estimated. Friday 30 October at 12:38 UTC is when its next wipe is due. The present world dates from 19 days 10 hours. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?

These are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [WILDCORE] EU 2X | TEST | WEEKLY appear?

You will find [WILDCORE] EU 2X | TEST | WEEKLY on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

How to join

How do you connect to [WILDCORE] EU 2X | TEST | WEEKLY?

Enter client.connect 130.255.141.97:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.