Station XX-15318 · no signal
duo serv
Offline 13.143.215.3:28015 checked 3d ago
- Players now
- 0/ 3
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,318
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 40.2 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 15:01 UTC3d ago | M0.0▼falling | 0 | – | – | running | 1 |
| Tue 15 Sep, 11:24 UTC44d ago | M0.0■steady | 1 | held half | 40.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on duo serv?
duo serv uses a procedural map, which the game generates.
Which settings and rules apply on duo serv?
The name of duo serv gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on duo serv?
duo serv is not responding at this moment and is offline, last seen 3 days 21 hours ago. The seven-day average for this server is 0 players.
How does duo serv rank against other Rust servers?
On player hours for the past week, duo serv sits at #15,318, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does duo serv stay online?
As recorded now, duo serv is not reachable, the last contact having been 3 days 21 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. On 14 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does duo serv run from?
Nothing about a region comes from duo serv. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 13.143.215.3:28015.
What build of Rust does duo serv use?
On Windows, duo serv runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on duo serv?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does duo serv run its wipes?
On record so far are too few of duo serv's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 21 hours.
Server tags
What do the server tags on duo serv mean?
These are the tags duo serv publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp3 (Max players): Slots: 3; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does duo serv appear?
These Rust Server Trends lists include duo serv: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to duo serv?
You can connect by pressing F1 in Rust and typing client.connect 13.143.215.3:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.