Station XX-6393 · recording
[Eternal] Rust Vanilla PVE
Online 129.232.213.149:28015 checked 8m ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,393
- top 29%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Mon 19:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:36 UTC FW26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [Eternal] Rust Vanilla PVE?
A procedural map runs on [Eternal] Rust Vanilla PVE, generated by the game.
Which settings and rules apply on [Eternal] Rust Vanilla PVE?
You will find no gather rate in the name of [Eternal] Rust Vanilla PVE. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [Eternal] Rust Vanilla PVE right now?
A reading taken now shows 1 players on [Eternal] Rust Vanilla PVE, which has 40 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 0 players.
How does [Eternal] Rust Vanilla PVE rank against other Rust servers?
On player hours for the past week, [Eternal] Rust Vanilla PVE sits at #6,393, which puts it inside the top 29% of every ranked server.
Operator and location
How reliably does [Eternal] Rust Vanilla PVE stay online?
Right now, you can reach [Eternal] Rust Vanilla PVE. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 26 September 2026 is when Rust Server Trends first recorded it.
Where in the world is [Eternal] Rust Vanilla PVE hosted?
A region is not published by [Eternal] Rust Vanilla PVE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 129.232.213.149:28015.
What build of Rust does [Eternal] Rust Vanilla PVE use?
[Eternal] Rust Vanilla PVE is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [Eternal] Rust Vanilla PVE?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does [Eternal] Rust Vanilla PVE run its wipes?
At the force wipe each month [Eternal] Rust Vanilla PVE wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 26 days.
Tags
What do the server tags on [Eternal] Rust Vanilla PVE mean?
Tags published by [Eternal] Rust Vanilla PVE and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [Eternal] Rust Vanilla PVE appear?
These Rust Server Trends lists include [Eternal] Rust Vanilla PVE: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto [Eternal] Rust Vanilla PVE?
You can connect by pressing F1 in Rust and typing client.connect 129.232.213.149:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.