Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players52,148 Active3,104 Wipes · 3 h108 48 h

Station XX-15443 · no signal

Test server

Offline 129.101.124.193:28015 checked 17d ago

modded
Connect
Players now
0/ 120
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,443
top 71%
Last wipe
208d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15443 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 120 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
16/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
34/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
8/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
37/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
139/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Test server?

A procedural map runs on Test server, generated by the game.

Which settings and rules apply on Test server?

No gather rate appears in the name of Test server. It gives no group limit in its listing. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. VAC, Valve's anti-cheat, is switched off.

Live population

What is the current population on Test server?

A reading taken now finds Test server offline; the most recent activity was 17 days 3 hours ago.

How does Test server rank against other Rust servers?

The last seven days of player hours place Test server at #15,443, in the top 71% of all ranked servers.

Server facts

How reliably does Test server stay online?

No contact with Test server right now, and the last recorded contact was 17 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

Which region does Test server run from?

Nothing about a region comes from Test server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 129.101.124.193:28015.

What build of Rust does Test server use?

Test server is running Rust network protocol 2345 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Test server run its wipes?

The rhythm of Test server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 208 days 10 hours.

Lists and tags

What do the server tags on Test server mean?

The game's server browser reads the tags Test server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): 120 slots are available; v2345 (Protocol): To connect, your game must be on the same protocol, 2345; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hcee54154 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Test server appear?

The Rust Server Trends lists that take in Test server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

Connecting

How do you connect to Test server?

Enter client.connect 129.101.124.193:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp120,ptrak,v2345,hcee54154,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players 120 slots are available.
v2345
Protocol To connect, your game must be on the same protocol, 2345.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

hcee54154
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.