Station XX-15443 · no signal
Test server
Offline 129.101.124.193:28015 checked 17d ago
- Players now
- 0/ 120
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,443
- top 71%
- Last wipe
- 208d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 120 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Test server?
A procedural map runs on Test server, generated by the game.
Which settings and rules apply on Test server?
No gather rate appears in the name of Test server. It gives no group limit in its listing. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. VAC, Valve's anti-cheat, is switched off.
Live population
What is the current population on Test server?
A reading taken now finds Test server offline; the most recent activity was 17 days 3 hours ago.
How does Test server rank against other Rust servers?
The last seven days of player hours place Test server at #15,443, in the top 71% of all ranked servers.
Server facts
How reliably does Test server stay online?
No contact with Test server right now, and the last recorded contact was 17 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.
Which region does Test server run from?
Nothing about a region comes from Test server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 129.101.124.193:28015.
What build of Rust does Test server use?
Test server is running Rust network protocol 2345 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Test server run its wipes?
The rhythm of Test server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 208 days 10 hours.
Lists and tags
What do the server tags on Test server mean?
The game's server browser reads the tags Test server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): 120 slots are available; v2345 (Protocol): To connect, your game must be on the same protocol, 2345; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hcee54154 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test server appear?
The Rust Server Trends lists that take in Test server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.
Connecting
How do you connect to Test server?
Enter client.connect 129.101.124.193:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.