Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players72,806 Active3,664 Wipes · 3 h127 48 h

Station XX-8059 · no signal

RCE-RustCoreEsport

Offline 128.79.154.92:7015 checked 21h ago

moddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,059
top 36%
Last wipe
22h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-8059 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Mon 16:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75114:0017:0020:0009:0012:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040014:0017:0020:0009:0012:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.9 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 07:57 UTC1d ago – – – – running 0
Thu 22 Oct, 09:18 UTC6d ago M0.0rising 1 halved by day 3 4.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
186/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
175/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
138/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
14/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
51/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RCE-RustCoreEsport?

Generated by the game, the map on RCE-RustCoreEsport is procedural, size 3,500 with seed 1588428566. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RCE-RustCoreEsport?

The name of RCE-RustCoreEsport gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on RCE-RustCoreEsport right now?

No players are recorded on RCE-RustCoreEsport at this moment; it is offline, and the last sighting was 21 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 16:00 UTC, averaging 1 players.

How does RCE-RustCoreEsport rank against other Rust servers?

On player hours for the past week, RCE-RustCoreEsport sits at #8,059, which puts it inside the top 36% of every ranked server.

Server facts

How reliably does RCE-RustCoreEsport stay online?

RCE-RustCoreEsport is down at the moment; the last recorded contact was 21 hours ago. Its reported uptime points to a restart about 1 hours ago. 49 of 120 hours in the last 5 full days were up time, 41% of the total. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Does RCE-RustCoreEsport hold a steady tick rate?

Its average server fps over the last 48 hours was 182, and it never dropped below 44. The world held up to 121,697 entities at its peak, buildings and deployables included. Memory use peaked at 3,751 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is RCE-RustCoreEsport hosted?

A region is not published by RCE-RustCoreEsport. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 128.79.154.92:7015 is the address it uses.

Which Rust version is RCE-RustCoreEsport running?

Rust network protocol 2635 and build 168909 on Windows is what RCE-RustCoreEsport runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on RCE-RustCoreEsport?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

On what timetable does RCE-RustCoreEsport run its wipes?

Too few wipes of RCE-RustCoreEsport are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 22 hours.

Tags

What do the server tags on RCE-RustCoreEsport mean?

Tags published by RCE-RustCoreEsport and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RCE-RustCoreEsport appear?

You will find RCE-RustCoreEsport on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

How do you connect to RCE-RustCoreEsport?

To join, enter client.connect 128.79.154.92:7015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players Slots: 500.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.