Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h50 48 h

Station EA-3287 · recording

[JP][PVE]MackTheShow

Online EA 126.23.216.96:28015 checked 2h ago

monthly wipes moddedoxidepve
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 4
Rank
#3,287
top 15% · #306 in EA
Last wipe
26d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-3287 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Wed 14:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak
11players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW26d ago M1.0rising 11 – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average
35/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average
24/ 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average
13/ 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average
15/ 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average
8/ 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average
10/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [JP][PVE]MackTheShow?

Generated by the game, the map on [JP][PVE]MackTheShow is procedural, size 4,500 with seed 606896316. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [JP][PVE]MackTheShow?

No gather rate appears in the name of [JP][PVE]MackTheShow. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [JP][PVE]MackTheShow right now?

A reading taken now shows 2 players on [JP][PVE]MackTheShow, which has 50 slots. The seven-day average is 1 players, with a peak of 4. The busiest point in the last 48 hours came at 15:00 UTC, averaging 3 players.

How does [JP][PVE]MackTheShow rank against other Rust servers?

The last seven days of player hours place [JP][PVE]MackTheShow at #3,287, in the top 15% of all ranked servers and #306 in Asia.

Operator and location

How reliably does [JP][PVE]MackTheShow stay online?

[JP][PVE]MackTheShow is up at the moment. Going by the uptime figure it reports, it restarted about 20 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [JP][PVE]MackTheShow perform under load?

The 48-hour average is 78 server fps; 33 is the lowest observed. The world held up to 157,852 entities at its peak, buildings and deployables included. Memory use peaked at 4,797 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [JP][PVE]MackTheShow run from?

In Asia [JP][PVE]MackTheShow lists itself, with the tag EA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 126.23.216.96:28015.

What build of Rust does [JP][PVE]MackTheShow use?

On Windows, [JP][PVE]MackTheShow runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [JP][PVE]MackTheShow?

11 players, on average, was the busiest crowd at its recent wipes. 14 hours after the latest wipe, the crowd peaked.

On what timetable does [JP][PVE]MackTheShow run its wipes?

At the force wipe each month [JP][PVE]MackTheShow wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 19 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on [JP][PVE]MackTheShow mean?

The game's server browser reads the tags [JP][PVE]MackTheShow publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [JP][PVE]MackTheShow appear?

These Rust Server Trends lists include [JP][PVE]MackTheShow: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to [JP][PVE]MackTheShow?

Enter client.connect 126.23.216.96:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/zNRFDPJhe.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.