Rust Server TrendsSeismic network · station log
Recording Stations11,673 Players48,102 Active3,006 Wipes · 3 h99 48 h

Station AU-16546 · no signal

Local AUX1 Test Server

Offline 125.236.230.198:28115 checked 34d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,546
top 71%
Last wipe
34d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station AU-16546 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 25 Sep, 05:33 UTC34d ago M0.0steady 1 – running 1
Tue 22 Sep, 05:56 UTC37d ago M0.0steady 1 held half 3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
15/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
32/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
6/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
23/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
117/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Local AUX1 Test Server?

Local AUX1 Test Server uses a procedural map, which the game generates.

Which settings and rules apply on Local AUX1 Test Server?

You will find no gather rate in the name of Local AUX1 Test Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Local AUX1 Test Server right now?

Local AUX1 Test Server is not responding at this moment and is offline, last seen 34 days 1 hours ago.

How does Local AUX1 Test Server rank against other Rust servers?

On player hours for the past week, Local AUX1 Test Server sits at #16,546, which puts it inside the top 71% of every ranked server.

Server facts

How reliably does Local AUX1 Test Server stay online?

No contact with Local AUX1 Test Server right now, and the last recorded contact was 34 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.

Where in the world is Local AUX1 Test Server hosted?

Its region code is au1, and Local AUX1 Test Server publishes no region. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 125.236.230.198:28115.

Which Rust version is Local AUX1 Test Server running?

On Windows, Local AUX1 Test Server runs Rust network protocol 2633 and build 165211. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Local AUX1 Test Server?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does Local AUX1 Test Server run its wipes?

On record so far are too few of Local AUX1 Test Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 34 days 21 hours is how long the current world has been running.

Tags

What do the server tags on Local AUX1 Test Server mean?

The game's server browser reads the tags Local AUX1 Test Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165211 (Build): It runs game build 165211; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): The region code for this server is au1; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Local AUX1 Test Server appear?

The Rust Server Trends lists that take in Local AUX1 Test Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to Local AUX1 Test Server?

Enter client.connect 125.236.230.198:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2633,gmrust,cs165211,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165211
Build It runs game build 165211.
ptrak
Networking The network layer is RakNet, the game's standard.
$rau1
Region code The region code for this server is au1.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.