Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players97,136 Active3,915 Wipes · 3 h398 48 h

Station XX-3133 · recording

Xiaohei Server 5

Online 125.229.56.230:28015 checked 8m ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 3
Rank
#3,133
top 14%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-3133 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 13:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
33%else halves by day 7

The first 48 hours of its last wipes

Mon 26 OctSun 18 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 10:32 UTC3d ago M0.3rising 3 – running 1
Sun 18 Oct, 17:04 UTC10d ago M0.0rising 5 halved by day 2 7.7 days 4
Fri 16 Oct, 17:27 UTC12d ago M0.8rising 6 held half 2 days 0
Sat 3 Oct, 13:34 UTC26d ago M0.0rising 3 halved by day 12 13.2 days 2
Sat 3 Oct, 05:36 UTC26d ago M0.3rising 3 – 0.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
157/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
185/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
92/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
244/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
344/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Xiaohei Server 5?

The procedural map on Xiaohei Server 5 is size 2,000 with seed 901492254, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Xiaohei Server 5?

The name of Xiaohei Server 5 gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Xiaohei Server 5?

At this moment, Xiaohei Server 5 records 0 players across 100 slots. The seven-day average is 1 players, with a peak of 3. The last 48 hours show their highest activity at 05:00 UTC, averaging 2 players.

How does Xiaohei Server 5 rank against other Rust servers?

Over the last seven days, Xiaohei Server 5 recorded enough player hours to reach #3,133 worldwide, placing it in the top 14% of all ranked servers.

Server details

How reliably does Xiaohei Server 5 stay online?

Xiaohei Server 5 is up at the moment. Its reported uptime points to a restart about 3 days 2 hours ago. It was up 99% of the time across the last 7 full days: 166 of 168 hours. On 3 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Xiaohei Server 5 perform under load?

Across the last 48 hours it averaged 236 server fps, with a floor of 226. The world held up to 17,658 entities at its peak, buildings and deployables included. Its highest memory use was 1,725 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Xiaohei Server 5 run from?

A region is not published by Xiaohei Server 5. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 125.229.56.230:28015 is the address it uses.

Which Rust version is Xiaohei Server 5 running?

Rust network protocol 2635 and build 168909 on Windows is what Xiaohei Server 5 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Xiaohei Server 5?

5 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 22 hours after the wipe. Half that peak was held until the next wipe in 33% of its recent wipes. By day 7 it fell below half in the wipes where it didn't hold.

On what timetable does Xiaohei Server 5 run its wipes?

No next wipe can be predicted for Xiaohei Server 5, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 3 days 4 hours.

Lists and tags

What do the server tags on Xiaohei Server 5 mean?

Tags published by Xiaohei Server 5 and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Xiaohei Server 5 appear?

These Rust Server Trends lists include Xiaohei Server 5: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to Xiaohei Server 5?

You can connect by pressing F1 in Rust and typing client.connect 125.229.56.230:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://www.rustnm.com/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.