Station XX-16020 · no signal
TekCraft-RCON-Test
Offline 125.228.85.52:30200 checked 25d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,020
- top 71%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TekCraft-RCON-Test?
The map on TekCraft-RCON-Test is procedural, produced by the game.
Which settings and rules apply on TekCraft-RCON-Test?
The name of TekCraft-RCON-Test gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on TekCraft-RCON-Test right now?
A reading taken now finds TekCraft-RCON-Test offline; the most recent activity was 25 days 19 hours ago.
How does TekCraft-RCON-Test rank against other Rust servers?
On player hours for the past week, TekCraft-RCON-Test sits at #16,020, which puts it inside the top 71% of every ranked server.
Server details
How reliably does TekCraft-RCON-Test stay online?
No contact with TekCraft-RCON-Test right now, and the last recorded contact was 25 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 3 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is TekCraft-RCON-Test hosted?
Nothing about a region comes from TekCraft-RCON-Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 125.228.85.52:30200.
What build of Rust does TekCraft-RCON-Test use?
On Linux, TekCraft-RCON-Test runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does TekCraft-RCON-Test wipe, and on which days?
On record so far are too few of TekCraft-RCON-Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 19 hours.
Server tags
What do the server tags on TekCraft-RCON-Test mean?
The game's server browser reads the tags TekCraft-RCON-Test publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TekCraft-RCON-Test appear?
You will find TekCraft-RCON-Test on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto TekCraft-RCON-Test?
To join, enter client.connect 125.228.85.52:30200 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.