Station XX-15666 · no signal
BRUTAL TOKYO TEST1
Offline 124.98.24.0:28015 checked 33d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,666
- top 71%
- Last wipe
- 50d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on BRUTAL TOKYO TEST1?
A procedural map runs on BRUTAL TOKYO TEST1, generated by the game.
Which settings and rules apply on BRUTAL TOKYO TEST1?
The name of BRUTAL TOKYO TEST1 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on BRUTAL TOKYO TEST1 right now?
No players are recorded on BRUTAL TOKYO TEST1 at this moment; it is offline, and the last sighting was 33 days 17 hours ago.
How does BRUTAL TOKYO TEST1 rank against other Rust servers?
Over the last seven days, BRUTAL TOKYO TEST1 recorded enough player hours to reach #15,666 worldwide, placing it in the top 71% of all ranked servers.
Operator and location
How reliably does BRUTAL TOKYO TEST1 stay online?
As recorded now, BRUTAL TOKYO TEST1 is not reachable, the last contact having been 33 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is BRUTAL TOKYO TEST1 hosted?
A region is not published by BRUTAL TOKYO TEST1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 124.98.24.0:28015 is the address it uses.
Which Rust version is BRUTAL TOKYO TEST1 running?
Rust network protocol 2633 and build 164530 on Windows is what BRUTAL TOKYO TEST1 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does BRUTAL TOKYO TEST1 run its wipes?
Too few wipes of BRUTAL TOKYO TEST1 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 50 days 14 hours is how long the current world has been running.
Tags
What do the server tags on BRUTAL TOKYO TEST1 mean?
The game's server browser reads the tags BRUTAL TOKYO TEST1 publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; sc1 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does BRUTAL TOKYO TEST1 appear?
You will find BRUTAL TOKYO TEST1 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto BRUTAL TOKYO TEST1?
You can connect by pressing F1 in Rust and typing client.connect 124.98.24.0:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.