Station XX-6375 · no signal
my5local
Offline 124.209.153.233:28015 checked 16h ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #6,375
- top 29%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 13:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 06:17 UTC2d ago | M0.0■steady | 1 | – | running | 1 | |
| Sun 25 Oct, 13:26 UTC3d ago | M0.0▲rising | 1 | – | 1.7 days | 0 | |
| Wed 21 Oct, 08:55 UTC8d ago | M0.0▲rising | 1 | held half | 4.2 days | 0 | |
| Mon 12 Oct, 10:12 UTC16d ago | M0.0■steady | 1 | held half | 8.9 days | 1 | |
| Sat 10 Oct, 05:59 UTC19d ago | M0.0■steady | 1 | held half | 2.2 days | 1 | |
| Fri 9 Oct, 20:59 UTC19d ago | M0.0▲rising | 1 | – | 0.4 days | 0 | |
| Wed 7 Oct, 13:47 UTC21d ago | M0.0■steady | 1 | held half | 2.3 days | 1 | |
| Mon 5 Oct, 21:02 UTC23d ago | M0.0■steady | 1 | – | 1.7 days | 1 | |
| Sat 3 Oct, 03:54 UTC26d ago | M0.0■steady | 1 | held half | 2.7 days | 1 | |
| Fri 2 Oct, 18:31 UTC26d ago | M0.0■steady | 1 | – | 0.4 days | 1 | |
| Thu 1 Oct, 19:39 UTC FW27d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Wed 30 Sep, 15:48 UTC28d ago | M0.0■steady | 1 | – | 1.2 days | 1 | |
| Mon 28 Sep, 07:37 UTC31d ago | M0.0■steady | 1 | held half | 2.3 days | 1 | |
| Sun 27 Sep, 04:52 UTC32d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Fri 25 Sep, 18:03 UTC33d ago | M0.0■steady | 1 | – | 1.5 days | 1 | |
| Thu 24 Sep, 16:42 UTC34d ago | M0.0▲rising | 1 | – | 1.1 days | 0 | |
| Wed 23 Sep, 09:43 UTC35d ago | M0.0■steady | 1 | – | 1.3 days | 1 | |
| Wed 23 Sep, 00:38 UTC36d ago | M0.0■steady | 1 | – | 0.4 days | 1 | |
| Mon 21 Sep, 14:35 UTC37d ago | M0.0▲rising | 1 | – | 1.4 days | 0 | |
| Mon 21 Sep, 01:46 UTC38d ago | M0.0▲rising | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on my5local?
The map on my5local is procedural, produced by the game.
Which settings and rules apply on my5local?
You will find no gather rate in the name of my5local. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on my5local right now?
A reading taken now finds my5local offline; the most recent activity was 16 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.
How does my5local rank against other Rust servers?
The last seven days of player hours place my5local at #6,375, in the top 29% of all ranked servers.
Operator and location
How reliably does my5local stay online?
No contact with my5local right now, and the last recorded contact was 16 hours ago. 35 of 168 hours in the last 7 full days were up time, 21% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is my5local hosted?
Nothing about a region comes from my5local. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 124.209.153.233:28015 is the address it uses.
What build of Rust does my5local use?
my5local is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on my5local?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does my5local run its wipes?
No next wipe can be predicted for my5local, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 2 hours.
Tags
What do the server tags on my5local mean?
The game's server browser reads the tags my5local publishes: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does my5local appear?
You will find my5local on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
What steps get you onto my5local?
To join, enter client.connect 124.209.153.233:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.