Station XX-12417 · no signal
NDA_DEV
Offline 123.51.31.246:28015 checked 6d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #12,417
- top 56%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on NDA_DEV?
The map on NDA_DEV is procedural, produced by the game.
Which settings and rules apply on NDA_DEV?
No gather rate appears in the name of NDA_DEV. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on NDA_DEV?
No players are recorded on NDA_DEV at this moment; it is offline, and the last sighting was 6 days 12 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does NDA_DEV rank against other Rust servers?
On player hours for the past week, NDA_DEV sits at #12,417, which puts it inside the top 56% of every ranked server.
Server details
How reliably does NDA_DEV stay online?
As recorded now, NDA_DEV is not reachable, the last contact having been 6 days 12 hours ago. 3 of 168 hours in the last 7 full days were up time, 2% of the total. 2 October 2026 is when Rust Server Trends first recorded it.
Which region does NDA_DEV run from?
A region is not published by NDA_DEV. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 123.51.31.246:28015 is the address it uses.
What build of Rust does NDA_DEV use?
Rust network protocol 2635 and build 168909 on Windows is what NDA_DEV runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does NDA_DEV wipe, and on which days?
On record so far are too few of NDA_DEV's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 11 hours.
Lists and tags
What do the server tags on NDA_DEV mean?
Tags published by NDA_DEV and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does NDA_DEV appear?
You will find NDA_DEV on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto NDA_DEV?
To join, enter client.connect 123.51.31.246:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.