Station XX-9564 · recording
RetroPVE Flooded Playtest
Online 123.50.149.73:28017 checked 21m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #9,564
- top 43%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 12:00 UTC11d ago | M0.6▲rising | 4 | – | running | 0 | |
| Sat 17 Oct, 05:45 UTC11d ago | M0.5▲rising | 4 | – | 0.3 days | 1 | |
| Fri 16 Oct, 16:50 UTC12d ago | M0.5▲rising | 4 | – | 0.5 days | 1 | |
| Fri 16 Oct, 04:15 UTC12d ago | M0.5▲rising | 3 | – | 0.5 days | 0 | |
| Thu 15 Oct, 04:48 UTC13d ago | M0.5▲rising | 3 | – | 1 days | 0 | |
| Wed 14 Oct, 15:32 UTC14d ago | M0.0▲rising | 1 | – | 0.6 days | 0 | |
| Wed 14 Oct, 02:55 UTC14d ago | M0.5▲rising | 3 | – | 0.5 days | 0 | |
| Tue 13 Oct, 15:43 UTC15d ago | M0.0▲rising | 3 | – | 0.5 days | 2 | |
| Tue 13 Oct, 03:21 UTC15d ago | M0.8▲rising | 6 | – | 0.5 days | 0 | |
| Mon 12 Oct, 03:30 UTC16d ago | M0.6▲rising | 6 | – | 1 days | 2 | |
| Sun 11 Oct, 07:42 UTC17d ago | M0.6▲rising | 4 | – | 0.8 days | 0 | |
| Sat 10 Oct, 02:20 UTC18d ago | M0.5▲rising | 4 | – | 1.2 days | 1 | |
| Mon 5 Oct, 08:21 UTC23d ago | M0.0■steady | 1 | – | 4.7 days | 1 | |
| Sun 4 Oct, 21:33 UTC23d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Sun 4 Oct, 07:41 UTC24d ago | M0.0■steady | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on RetroPVE Flooded Playtest?
No gather rate appears in the name of RetroPVE Flooded Playtest. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on RetroPVE Flooded Playtest?
0 of the 100 slots on RetroPVE Flooded Playtest are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2.
How does RetroPVE Flooded Playtest rank against other Rust servers?
The last seven days of player hours place RetroPVE Flooded Playtest at #9,564, in the top 43% of all ranked servers.
Server facts
How reliably does RetroPVE Flooded Playtest stay online?
Right now, you can reach RetroPVE Flooded Playtest. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 4 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does RetroPVE Flooded Playtest run from?
Nothing about a region comes from RetroPVE Flooded Playtest. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 123.50.149.73:28017.
Which Rust version is RetroPVE Flooded Playtest running?
On Linux, RetroPVE Flooded Playtest runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on RetroPVE Flooded Playtest?
On average, the busiest point of its recent wipes drew 4 players. 18 hours into the latest wipe, the crowd reached its peak.
On what timetable does RetroPVE Flooded Playtest run its wipes?
No next wipe can be predicted for RetroPVE Flooded Playtest, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 11 days 4 hours.
Tags
What do the server tags on RetroPVE Flooded Playtest mean?
Tags published by RetroPVE Flooded Playtest and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RetroPVE Flooded Playtest appear?
The Rust Server Trends lists that take in RetroPVE Flooded Playtest are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to RetroPVE Flooded Playtest?
Enter client.connect 123.50.149.73:28017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.