Station XX-3107 · recording
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
Online 123.192.255.191:28015 checked 8m ago
- Players now
- 1/ 60
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 9
- Rank
- #3,107
- top 14%
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 1d 2h
- Fri 30 Oct, 09:05 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 60 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Tue 09:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:05 UTC, in 1d 2h. Its biweekly schedule tag · low confidence
- usual gap
- 9.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 33%else halves by day 6.5
Coming wipes
- 1d 2hFri 30 Oct, 09:05 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 15d 2hFri 13 Nov, 09:05 UTC
- 29d 2hFri 27 Nov, 09:05 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 43d 2hFri 11 Dec, 09:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 09:05 UTC12d ago | M0.6▲rising | 4 | – | running | 0 | |
| Fri 2 Oct, 06:52 UTC26d ago | M0.7▲rising | 5 | halved by day 6 | 14.1 days | 0 | |
| Sun 27 Sep, 08:17 UTC31d ago | M0.5▲rising | 3 | held half | 4.9 days | 0 | |
| Fri 18 Sep, 05:51 UTC41d ago | M0.5▲rising | 4 | halved by day 7 | 9.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs a procedural map of size 4,500 with seed 1673229444, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Its name points to a gather rate of 10x on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 right now?
1 of the 60 slots on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 are filled right now. The seven-day average is 1 players, with a peak of 9. The last 48 hours show their highest activity at 09:00 UTC, averaging 3 players.
How does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 rank against other Rust servers?
Over the last seven days, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 recorded enough player hours to reach #3,107 worldwide, placing it in the top 14% of all ranked servers.
Operator and location
How reliably does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 stay online?
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is up at the moment. Going by the uptime figure it reports, it restarted about 1 minutes ago. It was up 95% of the time across the last 7 full days: 159 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 hold a steady tick rate?
The 48-hour average is 201 server fps; 38 is the lowest observed. The world held up to 163,015 entities at its peak, buildings and deployables included. Memory use peaked at 4,588 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 run from?
No region tag comes from #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 123.192.255.191:28015 is the address it uses.
What build of Rust does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 use?
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
The recent wipes averaged a busiest count of 4 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 6.5 it fell below half in the wipes where it didn't hold.
How often does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 wipe, and on which days?
The prediction follows its tag, because too few of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's wipes are on record to confirm its schedule. Friday 30 October at 09:05 UTC is when its next wipe is due. It has run its current world for 12 days 21 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 mean?
These are the tags #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp60 (Max players): The server has 60 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 appear?
You will find #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 on the following Rust Server Trends lists: 10x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
How to join
How do you connect to #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
You can connect by pressing F1 in Rust and typing client.connect 123.192.255.191:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.