Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players54,249 Active3,144 Wipes · 3 h123 48 h

Station XX-15284 · no signal

Rust | Carbon

Offline 122.57.134.118:28015 checked 7h ago

moddedcarbon
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15284 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123402:0010:0019:0002:0010:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct22 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
15/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
28/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
9/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
38/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
156/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Rust | Carbon?

You will find no gather rate in the name of Rust | Carbon. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Rust | Carbon right now?

No players are recorded on Rust | Carbon at this moment; it is offline, and the last sighting was 7 hours ago. Averaged across the last seven days, the population was 0 players.

How does Rust | Carbon rank against other Rust servers?

On player hours for the past week, Rust | Carbon sits at #15,284, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Rust | Carbon stay online?

No contact with Rust | Carbon right now, and the last recorded contact was 7 hours ago. It was up 96% of the time across the last 7 full days: 162 of 168 hours. On 10 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust | Carbon hosted?

Nothing about a region comes from Rust | Carbon. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 122.57.134.118:28015.

Which Rust version is Rust | Carbon running?

On Linux, Rust | Carbon runs Rust network protocol 2634 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Rust | Carbon run its wipes?

On record so far are too few of Rust | Carbon's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 9 hours is how long the current world has been running.

Tags

What do the server tags on Rust | Carbon mean?

These are the tags Rust | Carbon publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust | Carbon appear?

You will find Rust | Carbon on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

What steps get you onto Rust | Carbon?

Enter client.connect 122.57.134.118:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.