Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players35,972 Active2,914 Wipes · 3 h94 48 h

Station XX-14221 · no signal

[AU] GUA Sanctuary | PVE/PVP

Offline 122.199.54.43:28000 checked 22h ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,221
top 64%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14221 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0009:0014:0018:0023:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608004:0009:0014:0018:0023:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct18 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.6 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 19:07 UTC13d ago M0.0rising 1 – running 0
Fri 2 Oct, 04:51 UTC26d ago M0.0rising 1 halved by day 1 13.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 147 on average
14/ 100
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 120 on average
72/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 60 on average
6/ 150
Rustafied.com - AU Long OC · groups of 16+ · monthly · 31 on average
13/ 100
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [AU] GUA Sanctuary | PVE/PVP?

The procedural map on [AU] GUA Sanctuary | PVE/PVP is size 4,000 with seed 358808927, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [AU] GUA Sanctuary | PVE/PVP?

No gather rate appears in the name of [AU] GUA Sanctuary | PVE/PVP. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [AU] GUA Sanctuary | PVE/PVP?

[AU] GUA Sanctuary | PVE/PVP is not responding at this moment and is offline, last seen 22 hours ago. The seven-day average is 0 players, with a peak of 1.

How does [AU] GUA Sanctuary | PVE/PVP rank against other Rust servers?

On player hours for the past week, [AU] GUA Sanctuary | PVE/PVP sits at #14,221, which puts it inside the top 64% of every ranked server.

Operator and location

How reliably does [AU] GUA Sanctuary | PVE/PVP stay online?

[AU] GUA Sanctuary | PVE/PVP is down at the moment; the last recorded contact was 22 hours ago. Going by the uptime figure it reports, it restarted about 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 149, or 89% of the time. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [AU] GUA Sanctuary | PVE/PVP perform under load?

The 48-hour average is 52 server fps; 33 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 90,430. It reached a ceiling of 2,527 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [AU] GUA Sanctuary | PVE/PVP hosted?

No region tag comes from [AU] GUA Sanctuary | PVE/PVP, though the name points to Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 122.199.54.43:28000.

Which Rust version is [AU] GUA Sanctuary | PVE/PVP running?

On Linux, [AU] GUA Sanctuary | PVE/PVP runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [AU] GUA Sanctuary | PVE/PVP?

1 players, on average, was the busiest crowd at its recent wipes. 10 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does [AU] GUA Sanctuary | PVE/PVP run its wipes?

The rhythm of [AU] GUA Sanctuary | PVE/PVP cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 13 days 7 hours.

Lists and tags

What do the server tags on [AU] GUA Sanctuary | PVE/PVP mean?

The game's server browser reads the tags [AU] GUA Sanctuary | PVE/PVP publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [AU] GUA Sanctuary | PVE/PVP appear?

The Rust Server Trends lists that take in [AU] GUA Sanctuary | PVE/PVP are: Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto [AU] GUA Sanctuary | PVE/PVP?

You can connect by pressing F1 in Rust and typing client.connect 122.199.54.43:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.