Rust Server TrendsSeismic network · station log
Recording Stations11,593 Players39,661 Active2,860 Wipes · 3 h129 48 h

Station XX-7384 · recording

[IND] Elemental Rust

Online 122.176.108.251:28015 checked 9m ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,384
top 33%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7384 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 09:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5206:0020:0004:0012:0020:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304006:0020:0004:0012:0020:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 39 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 19:31 UTC13d ago M0.6rising 4 – running 0
Thu 1 Oct, 18:15 UTC FW28d ago M0.3rising 2 held half 15.1 days 0
Thu 1 Oct, 05:25 UTC29d ago M0.0rising 2 – 0.5 days 1
Thu 24 Sep, 12:43 UTC35d ago M0.3rising 2 held half 6.7 days 0
Thu 17 Sep, 06:35 UTC42d ago M0.3rising 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
37/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
44/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
10/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
43/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
42/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [IND] Elemental Rust?

The procedural map on [IND] Elemental Rust is size 4,250 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [IND] Elemental Rust?

No gather rate appears in the name of [IND] Elemental Rust. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [IND] Elemental Rust?

A reading taken now shows 0 players on [IND] Elemental Rust, which has 100 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 09:00 UTC, averaging 1 players.

How does [IND] Elemental Rust rank against other Rust servers?

On player hours for the past week, [IND] Elemental Rust sits at #7,384, which puts it inside the top 33% of every ranked server.

Server facts

How reliably does [IND] Elemental Rust stay online?

[IND] Elemental Rust is up at the moment. The uptime it reports puts its last restart about 36 hours ago. It was up 96% of the time across the last 7 full days: 162 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [IND] Elemental Rust perform under load?

Its average server fps over the last 48 hours was 30, and it never dropped below 29. The world held up to 104,756 entities at its peak, buildings and deployables included. Memory use peaked at 4,186 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [IND] Elemental Rust run from?

Nothing about a region comes from [IND] Elemental Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 122.176.108.251:28015.

What build of Rust does [IND] Elemental Rust use?

[IND] Elemental Rust is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [IND] Elemental Rust?

On average, the busiest point of its recent wipes drew 3 players. 39 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does [IND] Elemental Rust wipe, and on which days?

No next wipe can be predicted for [IND] Elemental Rust, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 13 days 10 hours.

Tags

What do the server tags on [IND] Elemental Rust mean?

Tags published by [IND] Elemental Rust and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [IND] Elemental Rust appear?

These Rust Server Trends lists include [IND] Elemental Rust: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto [IND] Elemental Rust?

Enter client.connect 122.176.108.251:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/6zQRwEfwjx.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.