Station EA-5644 · recording
rust.game-sv.com
Online EA 122.133.21.40:28015 checked 8m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,644
- top 25% · #368 in EA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 12:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 68% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- usual gap
- 5.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 8
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 12:18 UTC1d ago | – | – | – | – | running | 1 |
| Thu 1 Oct, 20:07 UTC FW27d ago | M0.0▲rising | 1 | halved by day 13 | 26.7 days | 0 | |
| Wed 30 Sep, 10:02 UTC29d ago | M0.3▲rising | 2 | – | 1.4 days | 0 | |
| Tue 29 Sep, 09:08 UTC30d ago | M0.3▲rising | 2 | – | 1 days | 0 | |
| Sun 20 Sep, 14:00 UTC39d ago | M0.0▲rising | 1 | halved by day 3 | 8.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on rust.game-sv.com?
rust.game-sv.com runs a procedural map of size 4,500 with seed 20261001, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on rust.game-sv.com?
No gather rate appears in the name of rust.game-sv.com. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on rust.game-sv.com right now?
At this moment, rust.game-sv.com records 0 players across 30 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 11:00 UTC, averaging 1 players.
How does rust.game-sv.com rank against other Rust servers?
The last seven days of player hours place rust.game-sv.com at #5,644, in the top 25% of all ranked servers and #368 in Asia.
Operator and location
How reliably does rust.game-sv.com stay online?
As recorded now, rust.game-sv.com is running. The uptime it reports puts its last restart about 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.
How well does rust.game-sv.com perform under load?
The 48-hour average is 230 server fps; 218 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 128,004. It reached a ceiling of 3,684 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does rust.game-sv.com run from?
The EA tag is how rust.game-sv.com lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 122.133.21.40:28015.
Which Rust version is rust.game-sv.com running?
rust.game-sv.com is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on rust.game-sv.com?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 12 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 8 it fell below half in the wipes where it didn't hold.
How often does rust.game-sv.com wipe, and on which days?
At the force wipe each month rust.game-sv.com wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 18 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on rust.game-sv.com mean?
Tags published by rust.game-sv.com and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does rust.game-sv.com appear?
You will find rust.game-sv.com on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto rust.game-sv.com?
Enter client.connect 122.133.21.40:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
