Station XX-10633 · no signal
Server start
Offline 122.107.211.79:28015 checked 32d ago
- Players now
- 4/ 10
- 40% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #10,633
- top 45%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 27 Sep, 02:47 UTC32d ago | M0.7▲rising | 5 | – | running | 0 | |
| Thu 24 Sep, 02:57 UTC35d ago | M0.0▼falling | 0 | – | – | 3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Server start?
Generated by the game, the map on Server start is procedural, size 1,500 with seed 69977523. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Server start?
No gather rate appears in the name of Server start. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Server start?
No players are recorded on Server start at this moment; it is offline, and the last sighting was 32 days 5 hours ago.
How does Server start rank against other Rust servers?
Over the last seven days, Server start recorded enough player hours to reach #10,633 worldwide, placing it in the top 45% of all ranked servers.
Server facts
How reliably does Server start stay online?
No contact with Server start right now, and the last recorded contact was 32 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 16 September 2026 is when Rust Server Trends first recorded it.
Which region does Server start run from?
No region is published by Server start. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 122.107.211.79:28015.
What build of Rust does Server start use?
Rust network protocol 2633 and build 164530 on Windows is what Server start runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Server start?
On average, the busiest point of its recent wipes drew 2 players. 2 hours after the latest wipe, the crowd peaked.
On what timetable does Server start run its wipes?
On record so far are too few of Server start's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 32 days 14 hours is how long the current world has been running.
Tags
What do the server tags on Server start mean?
These are the tags Server start publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Server start appear?
These Rust Server Trends lists include Server start: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Server start?
To join, enter client.connect 122.107.211.79:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.