Station OC-11474 · recording
[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio
Online OC 121.200.13.115:28025 checked 9m ago
- Players now
- 0/ 250
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,474
- top 52% · #167 in OC
- Last wipe
- 3d ago
- weekly schedule
- Next wipe
- 3d 2h
- Fri 30 Oct, 21:57 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 250 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 80% in OC, and #474 of the trio servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 21:57 UTC, in 3d 2h. Every Friday at 21:57 UTC · medium confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 80%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- 3d 2hFri 30 Oct, 21:57 UTC
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 10d 2hFri 6 Nov, 21:57 UTC
- 17d 2hFri 13 Nov, 21:57 UTC
- 24d 2hFri 20 Nov, 21:57 UTC
- 31d 2hFri 27 Nov, 21:57 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
- 38d 2hFri 4 Dec, 21:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 21:57 UTC3d ago | M0.0■steady | 0 | – | running | 0 | |
| Fri 16 Oct, 21:57 UTC10d ago | M0.0▲rising | 1 | halved by day 2 | 7 days | 0 | |
| Fri 9 Oct, 20:48 UTC17d ago | M0.0▲rising | 2 | halved by day 3 | 7 days | 1 | |
| Sat 3 Oct, 22:00 UTC23d ago | M0.0▲rising | 1 | halved by day 2 | 5.9 days | 0 | |
| Fri 18 Sep, 22:57 UTC38d ago | M0.0■steady | 0 | – | 15 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
The procedural map on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio is size 4,500 with seed 80981314, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
No gather rate appears in the name of [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio. 3 players is the most a group can hold (trio). In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
A reading taken now shows 0 players on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio, which has 250 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio rank against other Rust servers?
[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio is #167 in Oceania and #11,474 worldwide on the past week's player hours, within the top 52% of ranked servers. It sits at #474 among trio servers.
Server facts
How reliably does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio stay online?
[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio is up at the moment. The uptime it reports puts its last restart about 47 hours ago. Of the 168 hours in the last 7 full days, it was up for 133, or 79% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio hold a steady tick rate?
Its average server fps over the last 48 hours was 210, and it never dropped below 139. Buildings, deployables and all the rest of the world's entities brought it to a high of 118,176. Memory use peaked at 4,832 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio hosted?
In Oceania [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio lists itself, with the tag OC. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 121.200.13.115:28025.
What build of Rust does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio use?
Rust network protocol 2635 and build 168909 on Linux is what [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
How often does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio wipe, and on which days?
every Friday at 21:57 UTC is how [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio wipes. Friday 30 October at 21:57 UTC is when its next wipe is due. It has run its current world for 3 days 21 hours. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio mean?
The game's server browser reads the tags [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio publishes: gmrust (Game mode): You'll find standard Rust survival here; mp250 (Max players): The server has 250 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio appear?
You will find [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio on the following Rust Server Trends lists: Oceania Rust servers, live, Modded Rust servers, tracked live and Best trio Rust servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
How to join
What steps get you onto [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
Enter client.connect 121.200.13.115:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://rustcaptain.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
