Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players102,609 Active3,946 Wipes · 3 h551 48 h

Station XX-13955 · no signal

MY TEST SERVER | Carbon

Offline 120.220.76.192:14231 checked 1d ago

moddedcarbon
Connect
Players now
0/ 3
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#13,955
top 63%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13955 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 3 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0022:0000:0002:0004:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510020:0022:0000:0002:0004:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct27 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
94/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
153/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
63/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
185/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MY TEST SERVER | Carbon?

Generated by the game, the map on MY TEST SERVER | Carbon is procedural, size 4,500 with seed 21. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on MY TEST SERVER | Carbon?

No gather rate appears in the name of MY TEST SERVER | Carbon. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on MY TEST SERVER | Carbon right now?

No players are recorded on MY TEST SERVER | Carbon at this moment; it is offline, and the last sighting was 37 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does MY TEST SERVER | Carbon rank against other Rust servers?

Over the last seven days, MY TEST SERVER | Carbon recorded enough player hours to reach #13,955 worldwide, placing it in the top 63% of all ranked servers.

Server facts

How reliably does MY TEST SERVER | Carbon stay online?

As recorded now, MY TEST SERVER | Carbon is not reachable, the last contact having been 37 hours ago. The uptime it reports puts its last restart about 37 hours ago. 40 of 168 hours in the last 7 full days were up time, 24% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.

Does MY TEST SERVER | Carbon hold a steady tick rate?

Its average server fps over the last 48 hours was 71, and it never dropped below 60. The world held up to 114,114 entities at its peak, buildings and deployables included. It reached a ceiling of 3,825 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does MY TEST SERVER | Carbon run from?

Nothing about a region comes from MY TEST SERVER | Carbon. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 120.220.76.192:14231.

Which Rust version is MY TEST SERVER | Carbon running?

Rust network protocol 2635 and build 168909 on Windows is what MY TEST SERVER | Carbon runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does MY TEST SERVER | Carbon run its wipes?

The rhythm of MY TEST SERVER | Carbon cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 14 days 10 hours.

Tags

What do the server tags on MY TEST SERVER | Carbon mean?

The game's server browser reads the tags MY TEST SERVER | Carbon publishes: gmrust (Game mode): Survival in standard Rust; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does MY TEST SERVER | Carbon appear?

These Rust Server Trends lists include MY TEST SERVER | Carbon: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto MY TEST SERVER | Carbon?

To join, enter client.connect 120.220.76.192:14231 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp3
Max players Slots: 3.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.