Station EA-15419 · no signal
[PVE]千里江陵一日还 原倍/仿官/半月清
Offline EA 119.86.176.121:22015 checked 39d ago
- Players now
- 0/ 64
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,419
- #478 in EA
- Last wipe
- 39d ago
- biweekly schedule
- Next wipe
- 2d 4h
- Fri 30 Oct, 01:17 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 64 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Friday 30 October, 01:17 UTC, in 2d 4h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [PVE]千里江陵一日还 原倍/仿官/半月清?
A procedural map runs on [PVE]千里江陵一日还 原倍/仿官/半月清, generated by the game.
Which settings and rules apply on [PVE]千里江陵一日还 原倍/仿官/半月清?
The name of [PVE]千里江陵一日还 原倍/仿官/半月清 gives no gather rate. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on [PVE]千里江陵一日还 原倍/仿官/半月清 right now?
[PVE]千里江陵一日还 原倍/仿官/半月清 is not responding at this moment and is offline, last seen 39 days 18 hours ago.
How does [PVE]千里江陵一日还 原倍/仿官/半月清 rank against other Rust servers?
The last seven days of player hours place [PVE]千里江陵一日还 原倍/仿官/半月清 at #15,419, in the top – of all ranked servers and #478 in Asia.
Server facts
How reliably does [PVE]千里江陵一日还 原倍/仿官/半月清 stay online?
As recorded now, [PVE]千里江陵一日还 原倍/仿官/半月清 is not reachable, the last contact having been 39 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 18 September 2026 is when Rust Server Trends first recorded it.
Which region does [PVE]千里江陵一日还 原倍/仿官/半月清 run from?
In Asia [PVE]千里江陵一日还 原倍/仿官/半月清 lists itself, with the tag EA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 119.86.176.121:22015.
Which Rust version is [PVE]千里江陵一日还 原倍/仿官/半月清 running?
[PVE]千里江陵一日还 原倍/仿官/半月清 is running Rust network protocol 2632 and build 161125 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does [PVE]千里江陵一日还 原倍/仿官/半月清 wipe, and on which days?
An estimate from biweekly: 14 days after its last wipe gives [PVE]千里江陵一日还 原倍/仿官/半月清's next wipe. The date of its next wipe is Friday 30 October at 01:17 UTC. It has run its current world for 39 days 19 hours. In its tags it sets out a wipe schedule of every two weeks.
Tags
What do the server tags on [PVE]千里江陵一日还 原倍/仿官/半月清 mean?
Tags published by [PVE]千里江陵一日还 原倍/仿官/半月清 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): 64 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; EA (East Asia): The server browser files it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [PVE]千里江陵一日还 原倍/仿官/半月清 appear?
You will find [PVE]千里江陵一日还 原倍/仿官/半月清 on the following Rust Server Trends lists: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
Join the server
What steps get you onto [PVE]千里江陵一日还 原倍/仿官/半月清?
Enter client.connect 119.86.176.121:22015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.