Station XX-15807 · no signal
Forge PvP Training dev | lobby
Offline 119.252.216.50:28015 checked 17d ago
- Players now
- 0/ 300
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,807
- top 72%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 300 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 10:55 UTC17d ago | M0.0▼falling | 0 | – | – | running | 1 |
| Sat 10 Oct, 23:32 UTC18d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Sat 10 Oct, 12:04 UTC18d ago | M0.0▲rising | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Forge PvP Training dev | lobby?
The name of Forge PvP Training dev | lobby gives no gather rate. 5 players is the most a group can hold. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on Forge PvP Training dev | lobby?
Forge PvP Training dev | lobby is not responding at this moment and is offline, last seen 17 days 20 hours ago.
How does Forge PvP Training dev | lobby rank against other Rust servers?
On player hours for the past week, Forge PvP Training dev | lobby sits at #15,807, which puts it inside the top 72% of every ranked server.
Server details
How reliably does Forge PvP Training dev | lobby stay online?
Forge PvP Training dev | lobby is down at the moment; the last recorded contact was 17 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 10 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Forge PvP Training dev | lobby hosted?
Nothing about a region comes from Forge PvP Training dev | lobby. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 119.252.216.50:28015.
Which Rust version is Forge PvP Training dev | lobby running?
Rust network protocol 2634 and build 167058 on Linux is what Forge PvP Training dev | lobby runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Forge PvP Training dev | lobby?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe.
How often does Forge PvP Training dev | lobby wipe, and on which days?
No next wipe can be predicted for Forge PvP Training dev | lobby, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 21 hours is how long the current world has been running.
Lists and tags
What do the server tags on Forge PvP Training dev | lobby mean?
The game's server browser reads the tags Forge PvP Training dev | lobby publishes: gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): 300 slots are available; ts5 (Group limit): Teams are capped at 5 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Forge PvP Training dev | lobby appear?
These Rust Server Trends lists include Forge PvP Training dev | lobby: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to Forge PvP Training dev | lobby?
To join, enter client.connect 119.252.216.50:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.