Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players102,993 Active3,951 Wipes · 3 h555 48 h

Station XX-15498 · no signal

ksl

Offline 119.197.155.190:28015 checked 39d ago

moddedoxide
Connect
Players now
0/ 3
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15498 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
100/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
156/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
64/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
188/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ksl?

Generated by the game, the map on ksl is procedural, size 4,000 with seed 185905422. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on ksl?

You will find no gather rate in the name of ksl. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on ksl right now?

A reading taken now finds ksl offline; the most recent activity was 39 days 5 hours ago.

How does ksl rank against other Rust servers?

On player hours for the past week, ksl sits at #15,498, which puts it inside the top 68% of every ranked server.

Server facts

How reliably does ksl stay online?

As recorded now, ksl is not reachable, the last contact having been 39 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.

Which region does ksl run from?

No region is published by ksl. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 119.197.155.190:28015.

What build of Rust does ksl use?

On Windows, ksl runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does ksl run its wipes?

On record so far are too few of ksl's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 41 days 9 hours.

Tags

What do the server tags on ksl mean?

These are the tags ksl publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp3 (Max players): Slots: 3; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ksl appear?

These Rust Server Trends lists include ksl: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to ksl?

Enter client.connect 119.197.155.190:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp3
Max players Slots: 3.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.