Rust Server TrendsSeismic network · station log
Recording Stations11,791 Players65,961 Active3,606 Wipes · 3 h126 48 h

Station XX-15180 · no signal

[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE

Offline 119.18.16.25:28015 checked 12d ago

3x moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,180
top 70%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15180 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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7/ 100
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3/ 100
[AU/NZ] Apocalyptia: Society Reborn 2.5x PvE | Quests | Events OC · groups of 8+ · 2.5x · monthly · 2 on average
4/ 100
Rusty Island Paradise AU 5X PVE OC · groups of 8+ · 5x · monthly · 2 on average
0/ 100
Chilly-Rust PvE 5x - No Kill or Raid OC · groups of 8+ · 5x · biweekly · 2 on average
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[AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event OC · groups of 8+ · 2.5x · biweekly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE uses a procedural map, which the game generates.

Which settings and rules apply on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

Its name points to a gather rate of 3x on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.

Population

What is the current population on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

No players are recorded on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE at this moment; it is offline, and the last sighting was 12 days 1 hours ago.

How does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE rank against other Rust servers?

The last seven days of player hours place [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE at #15,180, in the top 70% of all ranked servers.

Operator and location

How reliably does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE stay online?

No contact with [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE right now, and the last recorded contact was 12 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 10 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE run from?

No region tag comes from [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE, though the name points to Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 119.18.16.25:28015 is the address it uses.

What build of Rust does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE use?

On Linux, [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE wipe, and on which days?

On record so far are too few of [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 21 days 5 hours.

Tags

What do the server tags on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE mean?

Tags published by [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE appear?

The Rust Server Trends lists that take in [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE are: 3x Rust servers, by live population, Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

How to join

How do you connect to [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

You can connect by pressing F1 in Rust and typing client.connect 119.18.16.25:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.