Rust Server TrendsSeismic network · station log
Recording Stations11,715 Players68,833 Active3,595 Wipes · 3 h118 48 h

Station XX-11257 · no signal

Oxide Server

Offline 119.15.78.25:28015 checked 3d ago

moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#11,257
top 51%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-11257 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 10:53 UTC3d ago – – – – – 0
Sat 24 Oct, 15:19 UTC3d ago – – – – – 0
Sat 24 Oct, 15:07 UTC3d ago – – – – – 0
Fri 23 Oct, 00:21 UTC5d ago – – – – – 1
Thu 22 Oct, 01:35 UTC6d ago – – – – – 0
Thu 22 Oct, 00:31 UTC6d ago M0.0rising 1 – 1 days 0
Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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101/ 300
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24/ 3300
RaidLab groups of 8+ · 10 on average
0/ 50
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average
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A Shockbyte Rust Server groups of 8+ · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Oxide Server?

The name of Oxide Server gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Oxide Server right now?

Oxide Server is not responding at this moment and is offline, last seen 3 days 1 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Oxide Server rank against other Rust servers?

On player hours for the past week, Oxide Server sits at #11,257, which puts it inside the top 51% of every ranked server.

Operator and location

How reliably does Oxide Server stay online?

No contact with Oxide Server right now, and the last recorded contact was 3 days 1 hours ago. It was up 20% of the time across the last 7 full days: 34 of 168 hours. 20 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Oxide Server hosted?

No region is published by Oxide Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 119.15.78.25:28015.

Which Rust version is Oxide Server running?

On Windows, Oxide Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Oxide Server wipe, and on which days?

No wipe schedule is kept by Oxide Server, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on Oxide Server mean?

The game's server browser reads the tags Oxide Server publishes: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Oxide Server appear?

You will find Oxide Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto Oxide Server?

Enter client.connect 119.15.78.25:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.