Station EA-13597 · no signal
LongTermSoloServer
Offline EA 119.135.193.119:28015 checked 19d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,597
- top 62% · #489 in EA
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on LongTermSoloServer?
The map on LongTermSoloServer is procedural, produced by the game.
Which settings and rules apply on LongTermSoloServer?
The name of LongTermSoloServer gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC off, Valve's anti-cheat.
Live population
How many players are recorded on LongTermSoloServer right now?
A reading taken now finds LongTermSoloServer offline; the most recent activity was 19 days 16 hours ago.
How does LongTermSoloServer rank against other Rust servers?
For player hours across the last seven days, LongTermSoloServer takes #13,597 overall and #489 in Asia, inside the top 62% of all ranked servers.
Server details
How reliably does LongTermSoloServer stay online?
As recorded now, LongTermSoloServer is not reachable, the last contact having been 19 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 7 October 2026 is when Rust Server Trends first recorded it.
Where in the world is LongTermSoloServer hosted?
The EA tag is how LongTermSoloServer lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 119.135.193.119:28015.
What build of Rust does LongTermSoloServer use?
On Windows, LongTermSoloServer runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does LongTermSoloServer run its wipes?
On record so far are too few of LongTermSoloServer's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 22 days 15 hours.
Lists and tags
What do the server tags on LongTermSoloServer mean?
The game's server browser reads the tags LongTermSoloServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does LongTermSoloServer appear?
The Rust Server Trends lists that take in LongTermSoloServer are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Join the server
What steps get you onto LongTermSoloServer?
Enter client.connect 119.135.193.119:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.