Rust Server TrendsSeismic network · station log
Recording Stations11,720 Players57,954 Active3,334 Wipes · 3 h174 48 h

Station XX-16860 · no signal

666QQ

Offline 119.123.50.74:25565 checked 29d ago

quad softcore
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,860
top 71%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16860 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers, and #661 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 67 on average
101/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
27/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
55/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
1/ 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
9/ 200
[红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
9/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 666QQ?

A procedural map runs on 666QQ, generated by the game.

Which settings and rules apply on 666QQ?

No gather rate appears in the name of 666QQ. The limit for a group is 4 players (quad). It plays in softcore mode, An easier Facepunch mode that lets you keep part of your loot. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on 666QQ?

A reading taken now finds 666QQ offline; the most recent activity was 29 days 18 hours ago.

How does 666QQ rank against other Rust servers?

On player hours for the past week, 666QQ sits at #16,860, which puts it inside the top 71% of every ranked server. It sits at #661 among quad servers.

Server facts

How reliably does 666QQ stay online?

666QQ is down at the moment; the last recorded contact was 29 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 29 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does 666QQ run from?

A region is not published by 666QQ. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 119.123.50.74:25565.

What build of Rust does 666QQ use?

666QQ is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does 666QQ run its wipes?

Too few wipes of 666QQ are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 29 days 19 hours.

Tags

What do the server tags on 666QQ mean?

The game's server browser reads the tags 666QQ publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp20 (Max players): 20 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 666QQ appear?

The Rust Server Trends lists that take in 666QQ are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How to join

How do you connect to 666QQ?

Enter client.connect 119.123.50.74:25565 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp20
Max players 20 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.