Station XX-8579 · recording
TEST SERVER
Online 118.68.62.40:28015 checked 8m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,579
- top 39%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 12:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TEST SERVER?
A procedural map runs on TEST SERVER, generated by the game.
Which settings and rules apply on TEST SERVER?
The name of TEST SERVER gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on TEST SERVER?
A reading taken now shows 0 players on TEST SERVER, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 11:00 UTC, averaging 1 players.
How does TEST SERVER rank against other Rust servers?
The last seven days of player hours place TEST SERVER at #8,579, in the top 39% of all ranked servers.
Operator and location
How reliably does TEST SERVER stay online?
Right now, you can reach TEST SERVER. It was up 90% of the time across the last 2 full days: 43 of 48 hours. 26 October 2026 is when Rust Server Trends first recorded it.
Which region does TEST SERVER run from?
Nothing about a region comes from TEST SERVER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 118.68.62.40:28015.
Which Rust version is TEST SERVER running?
Rust network protocol 2635 and build 168909 on Windows is what TEST SERVER runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does TEST SERVER run its wipes?
Too few wipes of TEST SERVER are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 22 hours is how long the current world has been running.
Tags
What do the server tags on TEST SERVER mean?
These are the tags TEST SERVER publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TEST SERVER appear?
The Rust Server Trends lists that take in TEST SERVER are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to TEST SERVER?
You can connect by pressing F1 in Rust and typing client.connect 118.68.62.40:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.