Station XX-8596 · recording
YGS ちるたいむ
Online 118.27.229.107:28015 checked 10m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #8,596
- top 39%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 23 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 21
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 05:24 UTC2d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 2 Oct, 05:55 UTC25d ago | M0.0▲rising | 1 | halved by day 21 | 23 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on YGS ちるたいむ?
YGS ちるたいむ runs a procedural map of size 3,700 with seed 1234, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on YGS ちるたいむ?
No gather rate appears in the name of YGS ちるたいむ. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on YGS ちるたいむ right now?
A reading taken now shows 0 players on YGS ちるたいむ, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2.
How does YGS ちるたいむ rank against other Rust servers?
Over the last seven days, YGS ちるたいむ recorded enough player hours to reach #8,596 worldwide, placing it in the top 39% of all ranked servers.
Operator and location
How reliably does YGS ちるたいむ stay online?
YGS ちるたいむ is up at the moment. The uptime it reports puts its last restart about 44 hours ago. It was up 98% of the time across the last 7 full days: 165 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.
Does YGS ちるたいむ hold a steady tick rate?
Across the last 48 hours it averaged 52 server fps, with a floor of 35. At its highest, it carried 68,157 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,047 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does YGS ちるたいむ run from?
No region tag comes from YGS ちるたいむ, though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 118.27.229.107:28015.
What build of Rust does YGS ちるたいむ use?
YGS ちるたいむ is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on YGS ちるたいむ?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 21.
How often does YGS ちるたいむ wipe, and on which days?
Too few wipes of YGS ちるたいむ are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 25 days 12 hours.
Lists and tags
What do the server tags on YGS ちるたいむ mean?
These are the tags YGS ちるたいむ publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does YGS ちるたいむ appear?
You will find YGS ちるたいむ on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to YGS ちるたいむ?
To join, enter client.connect 118.27.229.107:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.