Rust Server TrendsSeismic network · station log
Recording Stations11,681 Players55,814 Active3,378 Wipes · 3 h101 48 h

Station EA-815 · recording

[JP] Japan Kyushu Main 初心者鯖

Online EA 118.27.226.8:28015 checked 11m ago

weekly wipes vanilla
Connect
Players now
15/ 150
10% full
Motion · 24 h
M0.9falling
−8 players on the day
7-day average
13
peak 41
Rank
#815
top 4% · #59 in EA
Last wipe
5d ago
weekly schedule
Next wipe
1d 22h
Fri 30 Oct, 09:07 UTC
Seismic record · station EA-815 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
15of 150 slots
Motion · 24 h
M0.9falling−8 players
Sharpest hour
+8into Wed 08:00 UTC
Peak · 48 h
41most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608011:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 4% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:07 UTC, in 1d 22h. Its weekly schedule tag · low confidence

usual gap
6 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
36players, last three wipes
crowd held
50%else halves by day 3.5

Coming wipes

  1. 1d 22hFri 30 Oct, 09:07 UTC
  2. 8d 8hThu 5 Nov, 19:00 UTCFW
  3. 8d 22hFri 6 Nov, 09:07 UTC
  4. 15d 22hFri 13 Nov, 09:07 UTC
  5. 22d 22hFri 20 Nov, 09:07 UTC
  6. 29d 22hFri 27 Nov, 09:07 UTC
  7. 36d 8hThu 3 Dec, 19:00 UTCFW
  8. 36d 22hFri 4 Dec, 09:07 UTC

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 09:07 UTC5d ago M1.6rising 41 – running 3
Sat 17 Oct, 09:59 UTC11d ago M1.3rising 23 held half 6 days 4
Fri 16 Oct, 09:08 UTC12d ago M1.6rising 45 – 1 days 3
Fri 9 Oct, 09:08 UTC19d ago M1.5rising 32 halved by day 5 7 days 0
Fri 2 Oct, 15:21 UTC25d ago M0.3rising 2 held half 6.7 days 0
Tue 29 Sep, 12:07 UTC28d ago M0.7rising 5 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 181 on average
48/ 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 118 on average
41/ 550
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 87 on average
22/ 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 51 on average
19/ 200
[ASIA] Siam Rust | Vanilla | Weekly EA · groups of 8+ · weekly · 41 on average
3/ 150
『小世界』10.28号新开/多人/萌新入门服 EA · groups of 30+ · weekly · 29 on average
21/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [JP] Japan Kyushu Main 初心者鯖?

[JP] Japan Kyushu Main 初心者鯖 runs a procedural map of size 4,500 with seed 1557609126, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [JP] Japan Kyushu Main 初心者鯖?

No gather rate appears in the name of [JP] Japan Kyushu Main 初心者鯖. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [JP] Japan Kyushu Main 初心者鯖?

At this moment, [JP] Japan Kyushu Main 初心者鯖 records 15 players across 150 slots. The seven-day average is 13 players, with a peak of 41. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 38 players.

How does [JP] Japan Kyushu Main 初心者鯖 rank against other Rust servers?

The last seven days of player hours place [JP] Japan Kyushu Main 初心者鯖 at #815, in the top 4% of all ranked servers and #59 in Asia.

Server details

How reliably does [JP] Japan Kyushu Main 初心者鯖 stay online?

[JP] Japan Kyushu Main 初心者鯖 is up at the moment. Its reported uptime points to a restart about 2 days 12 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 29 September 2026 is when Rust Server Trends first recorded it.

Does [JP] Japan Kyushu Main 初心者鯖 hold a steady tick rate?

Its average server fps over the last 48 hours was 53, and it never dropped below 42. Buildings, deployables and all the rest of the world's entities brought it to a high of 143,125. Memory use peaked at 5,139 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [JP] Japan Kyushu Main 初心者鯖 run from?

With its EA tag, [JP] Japan Kyushu Main 初心者鯖 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 118.27.226.8:28015 is the address it uses.

What build of Rust does [JP] Japan Kyushu Main 初心者鯖 use?

Rust network protocol 2635 and build 168909 on Linux is what [JP] Japan Kyushu Main 初心者鯖 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [JP] Japan Kyushu Main 初心者鯖?

On average, the busiest point of its recent wipes drew 36 players. 27 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3.5 it fell below half in the wipes where it didn't hold.

On what timetable does [JP] Japan Kyushu Main 初心者鯖 run its wipes?

Its schedule cannot be confirmed, as too few of [JP] Japan Kyushu Main 初心者鯖's wipes are on record; the prediction follows its tag instead. Friday 30 October at 09:07 UTC is when its next wipe is due. The present world dates from 5 days 1 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on [JP] Japan Kyushu Main 初心者鯖 mean?

These are the tags [JP] Japan Kyushu Main 初心者鯖 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [JP] Japan Kyushu Main 初心者鯖 appear?

These Rust Server Trends lists include [JP] Japan Kyushu Main 初心者鯖: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 10+ on average.

Join the server

What steps get you onto [JP] Japan Kyushu Main 初心者鯖?

Enter client.connect 118.27.226.8:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/GDvhtNegh is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slots: 150.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.