Station EA-815 · recording
[JP] Japan Kyushu Main 初心者鯖
Online EA 118.27.226.8:28015 checked 11m ago
- Players now
- 15/ 150
- 10% full
- Motion · 24 h
- M0.9▼falling
- −8 players on the day
- 7-day average
- 13
- peak 41
- Rank
- #815
- top 4% · #59 in EA
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 22h
- Fri 30 Oct, 09:07 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 15of 150 slots
- Motion · 24 h
- M0.9▼falling−8 players
- Sharpest hour
- +8into Wed 08:00 UTC
- Peak · 48 h
- 41most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:07 UTC, in 1d 22h. Its weekly schedule tag · low confidence
- usual gap
- 6 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 36players, last three wipes
- crowd held
- 50%else halves by day 3.5
Coming wipes
- 1d 22hFri 30 Oct, 09:07 UTC
- 8d 8hThu 5 Nov, 19:00 UTCFW
- 8d 22hFri 6 Nov, 09:07 UTC
- 15d 22hFri 13 Nov, 09:07 UTC
- 22d 22hFri 20 Nov, 09:07 UTC
- 29d 22hFri 27 Nov, 09:07 UTC
- 36d 8hThu 3 Dec, 19:00 UTCFW
- 36d 22hFri 4 Dec, 09:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 09:07 UTC5d ago | M1.6▲rising | 41 | – | running | 3 | |
| Sat 17 Oct, 09:59 UTC11d ago | M1.3▲rising | 23 | held half | 6 days | 4 | |
| Fri 16 Oct, 09:08 UTC12d ago | M1.6▲rising | 45 | – | 1 days | 3 | |
| Fri 9 Oct, 09:08 UTC19d ago | M1.5▲rising | 32 | halved by day 5 | 7 days | 0 | |
| Fri 2 Oct, 15:21 UTC25d ago | M0.3▲rising | 2 | held half | 6.7 days | 0 | |
| Tue 29 Sep, 12:07 UTC28d ago | M0.7▲rising | 5 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [JP] Japan Kyushu Main 初心者鯖?
[JP] Japan Kyushu Main 初心者鯖 runs a procedural map of size 4,500 with seed 1557609126, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [JP] Japan Kyushu Main 初心者鯖?
No gather rate appears in the name of [JP] Japan Kyushu Main 初心者鯖. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [JP] Japan Kyushu Main 初心者鯖?
At this moment, [JP] Japan Kyushu Main 初心者鯖 records 15 players across 150 slots. The seven-day average is 13 players, with a peak of 41. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 38 players.
How does [JP] Japan Kyushu Main 初心者鯖 rank against other Rust servers?
The last seven days of player hours place [JP] Japan Kyushu Main 初心者鯖 at #815, in the top 4% of all ranked servers and #59 in Asia.
Server details
How reliably does [JP] Japan Kyushu Main 初心者鯖 stay online?
[JP] Japan Kyushu Main 初心者鯖 is up at the moment. Its reported uptime points to a restart about 2 days 12 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 29 September 2026 is when Rust Server Trends first recorded it.
Does [JP] Japan Kyushu Main 初心者鯖 hold a steady tick rate?
Its average server fps over the last 48 hours was 53, and it never dropped below 42. Buildings, deployables and all the rest of the world's entities brought it to a high of 143,125. Memory use peaked at 5,139 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [JP] Japan Kyushu Main 初心者鯖 run from?
With its EA tag, [JP] Japan Kyushu Main 初心者鯖 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 118.27.226.8:28015 is the address it uses.
What build of Rust does [JP] Japan Kyushu Main 初心者鯖 use?
Rust network protocol 2635 and build 168909 on Linux is what [JP] Japan Kyushu Main 初心者鯖 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [JP] Japan Kyushu Main 初心者鯖?
On average, the busiest point of its recent wipes drew 36 players. 27 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3.5 it fell below half in the wipes where it didn't hold.
On what timetable does [JP] Japan Kyushu Main 初心者鯖 run its wipes?
Its schedule cannot be confirmed, as too few of [JP] Japan Kyushu Main 初心者鯖's wipes are on record; the prediction follows its tag instead. Friday 30 October at 09:07 UTC is when its next wipe is due. The present world dates from 5 days 1 hours. Its tags state a weekly wipe schedule.
Lists and tags
What do the server tags on [JP] Japan Kyushu Main 初心者鯖 mean?
These are the tags [JP] Japan Kyushu Main 初心者鯖 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [JP] Japan Kyushu Main 初心者鯖 appear?
These Rust Server Trends lists include [JP] Japan Kyushu Main 初心者鯖: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 10+ on average.
Join the server
What steps get you onto [JP] Japan Kyushu Main 初心者鯖?
Enter client.connect 118.27.226.8:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/GDvhtNegh is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.