Station XX-15344 · recording
PvE Private server JP
Online 118.27.226.193:28015 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 77d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on PvE Private server JP?
Generated by the game, the map on PvE Private server JP is procedural, size 3,000 with seed 285422608. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on PvE Private server JP?
No gather rate appears in the name of PvE Private server JP. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on PvE Private server JP?
A reading taken now shows 0 players on PvE Private server JP, which has 50 slots. Averaged across the last seven days, the population was 0 players.
How does PvE Private server JP rank against other Rust servers?
On player hours for the past week, PvE Private server JP sits at #15,344, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does PvE Private server JP stay online?
PvE Private server JP is up at the moment. Its reported uptime points to a restart about 3 days 17 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does PvE Private server JP perform under load?
Its average server fps over the last 48 hours was 55, and it never dropped below 50. The world held up to 44,576 entities at its peak, buildings and deployables included. Memory use peaked at 2,129 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does PvE Private server JP run from?
No region tag comes from PvE Private server JP, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 118.27.226.193:28015 is the address it uses.
What build of Rust does PvE Private server JP use?
PvE Private server JP is running Rust network protocol 2632 and build 160556 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does PvE Private server JP run its wipes?
Too few wipes of PvE Private server JP are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 77 days 2 hours.
Tags
What do the server tags on PvE Private server JP mean?
The game's server browser reads the tags PvE Private server JP publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs160556 (Build): Game build: 160556; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does PvE Private server JP appear?
The Rust Server Trends lists that take in PvE Private server JP are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to PvE Private server JP?
Enter client.connect 118.27.226.193:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.