Rust Server TrendsSeismic network · station log
Recording Stations11,874 Players87,370 Active3,991 Wipes · 3 h172 48 h

Station XX-13214 · no signal

sran' inc. | sran

Offline 118.174.182.73:28015 checked 34d ago

moddedcarbon
Connect
Players now
1/ 1000
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,214
top 57%
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13214 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1000 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
184/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
176/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
29/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
150/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
54/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on sran' inc. | sran?

You will find no gather rate in the name of sran' inc. | sran. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on sran' inc. | sran?

A reading taken now finds sran' inc. | sran offline; the most recent activity was 34 days 20 hours ago.

How does sran' inc. | sran rank against other Rust servers?

The last seven days of player hours place sran' inc. | sran at #13,214, in the top 57% of all ranked servers.

Operator and location

How reliably does sran' inc. | sran stay online?

No contact with sran' inc. | sran right now, and the last recorded contact was 34 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 22 September 2026 is when Rust Server Trends first recorded it.

Where in the world is sran' inc. | sran hosted?

No region is published by sran' inc. | sran. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 118.174.182.73:28015.

Which Rust version is sran' inc. | sran running?

On Windows, sran' inc. | sran runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does sran' inc. | sran run its wipes?

Too few wipes of sran' inc. | sran are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 1 hours is how long the current world has been running.

Server tags

What do the server tags on sran' inc. | sran mean?

The game's server browser reads the tags sran' inc. | sran publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does sran' inc. | sran appear?

These Rust Server Trends lists include sran' inc. | sran: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto sran' inc. | sran?

You can connect by pressing F1 in Rust and typing client.connect 118.174.182.73:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1000
Max players The server has 1,000 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.