Station EA-11012 · no signal
【MC真会玩】测试服
Offline EA 117.174.70.7:28015 checked 6d ago
- Players now
- 1/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #11,012
- top 50% · #464 in EA
- Last wipe
- 6d ago
- biweekly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 83% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 21d 19hThu 19 Nov, 15:49 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 15:49 UTC6d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on 【MC真会玩】测试服?
The name of 【MC真会玩】测试服 gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on 【MC真会玩】测试服?
A reading taken now finds 【MC真会玩】测试服 offline; the most recent activity was 6 days 3 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does 【MC真会玩】测试服 rank against other Rust servers?
The last seven days of player hours place 【MC真会玩】测试服 at #11,012, in the top 50% of all ranked servers and #464 in Asia.
Server details
How reliably does 【MC真会玩】测试服 stay online?
As recorded now, 【MC真会玩】测试服 is not reachable, the last contact having been 6 days 3 hours ago. Of the 120 hours in the last 5 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.
Which region does 【MC真会玩】测试服 run from?
In Asia 【MC真会玩】测试服 lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 117.174.70.7:28015.
Which Rust version is 【MC真会玩】测试服 running?
【MC真会玩】测试服 is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on 【MC真会玩】测试服?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does 【MC真会玩】测试服 run its wipes?
Its schedule cannot be confirmed, as too few of 【MC真会玩】测试服's wipes are on record; the prediction follows its tag instead. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 6 days 4 hours. Every two weeks it wipes, according to the schedule in its tags.
Tags
What do the server tags on 【MC真会玩】测试服 mean?
The game's server browser reads the tags 【MC真会玩】测试服 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 【MC真会玩】测试服 appear?
You will find 【MC真会玩】测试服 on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Connecting
What steps get you onto 【MC真会玩】测试服?
Enter client.connect 117.174.70.7:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.