Station EA-14089 · no signal
【MC真会玩】测试服
Offline EA 117.172.243.221:28015 checked 8d ago
- Players now
- 1/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,089
- top 63% · #488 in EA
- Last wipe
- 8d ago
- biweekly schedule
- Next wipe
- 5d 19h
- Wed 4 Nov, 06:11 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 06:11 UTC, in 5d 19h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 5d 19hWed 4 Nov, 06:11 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 19d 19hWed 18 Nov, 06:11 UTC
- 33d 19hWed 2 Dec, 06:11 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 06:11 UTC8d ago | M0.0■steady | 1 | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on 【MC真会玩】测试服?
No gather rate appears in the name of 【MC真会玩】测试服. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on 【MC真会玩】测试服 right now?
No players are recorded on 【MC真会玩】测试服 at this moment; it is offline, and the last sighting was 8 days 4 hours ago.
How does 【MC真会玩】测试服 rank against other Rust servers?
For player hours across the last seven days, 【MC真会玩】测试服 takes #14,089 overall and #488 in Asia, inside the top 63% of all ranked servers.
Server details
How reliably does 【MC真会玩】测试服 stay online?
【MC真会玩】测试服 is down at the moment; the last recorded contact was 8 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 19 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does 【MC真会玩】测试服 run from?
With its EA tag, 【MC真会玩】测试服 lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 117.172.243.221:28015.
Which Rust version is 【MC真会玩】测试服 running?
Rust network protocol 2634 and build 167781 on Windows is what 【MC真会玩】测试服 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on 【MC真会玩】测试服?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does 【MC真会玩】测试服 wipe, and on which days?
Its schedule cannot be confirmed, as too few of 【MC真会玩】测试服's wipes are on record; the prediction follows its tag instead. Wednesday 4 November at 06:11 UTC is when its next wipe is due. 8 days 4 hours is how long the current world has been running. Its tags state that it wipes every two weeks.
Tags
What do the server tags on 【MC真会玩】测试服 mean?
The game's server browser reads the tags 【MC真会玩】测试服 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; EA (East Asia): East Asia is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 【MC真会玩】测试服 appear?
These Rust Server Trends lists include 【MC真会玩】测试服: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto 【MC真会玩】测试服?
Enter client.connect 117.172.243.221:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.