Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players61,690 Active3,500 Wipes · 3 h132 48 h

Station XX-15927 · no signal

20104

Offline 117.13.4.111:20104 checked 25d ago

quad monthly wipes moddedoxidesoftcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,927
top 69%
Last wipe
26d ago
monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15927 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers, and #633 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 2 on average
2/ 100
[EA] Softcore 1 quad · monthly · 69 on average
20/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 61 on average
87/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 37 on average
16/ 150
3/ 200
9/ 80
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 20104?

20104 runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on 20104?

The name of 20104 gives no gather rate. You can have up to 4 players in a group (quad). softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on 20104?

No players are recorded on 20104 at this moment; it is offline, and the last sighting was 25 days 19 hours ago.

How does 20104 rank against other Rust servers?

On player hours for the past week, 20104 sits at #15,927, which puts it inside the top 69% of every ranked server. Within quad, it places #633.

Server details

How reliably does 20104 stay online?

20104 is down at the moment; the last recorded contact was 25 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does 20104 run from?

No region is published by 20104. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 117.13.4.111:20104.

What build of Rust does 20104 use?

Rust network protocol 2633 and build 165217 on Windows is what 20104 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does 20104 run its wipes?

An estimate from the force wipe gives 20104's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 13 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on 20104 mean?

Tags published by 20104 and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots are available; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 20104 appear?

You will find 20104 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How to join

What steps get you onto 20104?

You can connect by pressing F1 in Rust and typing client.connect 117.13.4.111:20104 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^s,gmvanilla,cs165217,ts4,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players 100 slots are available.
ts4
Group limit The team limit is 4.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^s
Softcore You keep some of your inventory on death in Facepunch's softcore mode.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.