Station XX-12912 · no signal
rustcam-local-private
Offline 116.255.34.24:28015 checked 5d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #12,912
- top 58%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 03:18 UTC5d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on rustcam-local-private?
A procedural map runs on rustcam-local-private, generated by the game.
Which settings and rules apply on rustcam-local-private?
No gather rate appears in the name of rustcam-local-private. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on rustcam-local-private?
A reading taken now finds rustcam-local-private offline; the most recent activity was 5 days 20 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does rustcam-local-private rank against other Rust servers?
Over the last seven days, rustcam-local-private recorded enough player hours to reach #12,912 worldwide, placing it in the top 58% of all ranked servers.
Server facts
How reliably does rustcam-local-private stay online?
rustcam-local-private is down at the moment; the last recorded contact was 5 days 20 hours ago. It was up 3% of the time across the last 6 full days: 4 of 144 hours. 22 October 2026 is when Rust Server Trends first recorded it.
Which region does rustcam-local-private run from?
A region is not published by rustcam-local-private. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 116.255.34.24:28015 is the address it uses.
What build of Rust does rustcam-local-private use?
Rust network protocol 2635 and build 168909 on Windows is what rustcam-local-private runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on rustcam-local-private?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does rustcam-local-private run its wipes?
Too few wipes of rustcam-local-private are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 23 hours is how long the current world has been running.
Tags
What do the server tags on rustcam-local-private mean?
The game's server browser reads the tags rustcam-local-private publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does rustcam-local-private appear?
These Rust Server Trends lists include rustcam-local-private: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to rustcam-local-private?
You can connect by pressing F1 in Rust and typing client.connect 116.255.34.24:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.