Station XX-14709 · no signal
SOLOPWAY
Offline 116.255.13.192:28015 checked 25d ago
- Players now
- 1/ 8
- 12% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,709
- top 65%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 8 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 11:07 UTC26d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on SOLOPWAY?
A procedural map runs on SOLOPWAY, generated by the game.
Which settings and rules apply on SOLOPWAY?
No gather rate appears in the name of SOLOPWAY. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on SOLOPWAY?
A reading taken now finds SOLOPWAY offline; the most recent activity was 25 days 6 hours ago.
How does SOLOPWAY rank against other Rust servers?
On player hours for the past week, SOLOPWAY sits at #14,709, which puts it inside the top 65% of every ranked server.
Server details
How reliably does SOLOPWAY stay online?
SOLOPWAY is down at the moment; the last recorded contact was 25 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 30 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does SOLOPWAY run from?
A region is not published by SOLOPWAY. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 116.255.13.192:28015.
Which Rust version is SOLOPWAY running?
On Windows, SOLOPWAY runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on SOLOPWAY?
The recent wipes averaged a busiest count of 1 players. 19 hours after the latest wipe, the crowd peaked.
How often does SOLOPWAY wipe, and on which days?
Too few wipes of SOLOPWAY are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 2 hours is how long the current world has been running.
Tags
What do the server tags on SOLOPWAY mean?
Tags published by SOLOPWAY and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does SOLOPWAY appear?
The Rust Server Trends lists that take in SOLOPWAY are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to SOLOPWAY?
To join, enter client.connect 116.255.13.192:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.