Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players39,508 Active2,969 Wipes · 3 h75 48 h

Station XX-3274 · recording

Hakuna PVE丨萌新丨仿官丨原倍

Online 116.231.241.49:20003 checked 8m ago

biweekly wipes oxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 6
Rank
#3,274
top 15%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 22h
Fri 30 Oct, 01:21 UTC
Seismic record · station XX-3274 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Mon 12:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 01:21 UTC, in 1d 22h. Every other Friday at 01:21 UTC · medium confidence

usual gap
14 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
0%else halves by day 5.5

Coming wipes

  1. 1d 22hFri 30 Oct, 01:21 UTC
  2. 8d 16hThu 5 Nov, 19:00 UTCFW
  3. 15d 22hFri 13 Nov, 01:21 UTC
  4. 29d 22hFri 27 Nov, 01:21 UTC
  5. 36d 16hThu 3 Dec, 19:00 UTCFW
  6. 43d 22hFri 11 Dec, 01:21 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 01:21 UTC12d ago M1.0rising 10 – running 0
Fri 2 Oct, 01:34 UTC26d ago M1.0rising 9 halved by day 3 14 days 0
Fri 18 Sep, 01:26 UTC40d ago M0.8rising 6 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Hakuna PVE丨萌新丨仿官丨原倍?

Hakuna PVE丨萌新丨仿官丨原倍 runs a procedural map of size 4,250 with seed 477406466, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Hakuna PVE丨萌新丨仿官丨原倍?

The name of Hakuna PVE丨萌新丨仿官丨原倍 gives no gather rate. 18 players is the most a group can hold. In pve mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Hakuna PVE丨萌新丨仿官丨原倍 right now?

A reading taken now shows 0 players on Hakuna PVE丨萌新丨仿官丨原倍, which has 100 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The busiest point in the last 48 hours came at 12:00 UTC, averaging 3 players.

How does Hakuna PVE丨萌新丨仿官丨原倍 rank against other Rust servers?

Over the last seven days, Hakuna PVE丨萌新丨仿官丨原倍 recorded enough player hours to reach #3,274 worldwide, placing it in the top 15% of all ranked servers.

Operator and location

How reliably does Hakuna PVE丨萌新丨仿官丨原倍 stay online?

Hakuna PVE丨萌新丨仿官丨原倍 is up at the moment. The uptime it reports puts its last restart about 4 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Hakuna PVE丨萌新丨仿官丨原倍 hold a steady tick rate?

The 48-hour average is 130 server fps; 90 is the lowest observed. At its highest, it carried 136,339 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,671 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Hakuna PVE丨萌新丨仿官丨原倍 hosted?

Its name points to Asia, but Hakuna PVE丨萌新丨仿官丨原倍 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 116.231.241.49:20003 is the address it uses.

Which Rust version is Hakuna PVE丨萌新丨仿官丨原倍 running?

On Windows, Hakuna PVE丨萌新丨仿官丨原倍 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Hakuna PVE丨萌新丨仿官丨原倍?

On average, the busiest point of its recent wipes drew 8 players. 10 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5.5 it fell below half in the wipes where it didn't hold.

On what timetable does Hakuna PVE丨萌新丨仿官丨原倍 run its wipes?

every other Friday at 01:21 UTC is how Hakuna PVE丨萌新丨仿官丨原倍 wipes. The date of its next wipe is Friday 30 October at 01:21 UTC. The present world dates from 12 days 1 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on Hakuna PVE丨萌新丨仿官丨原倍 mean?

Tags published by Hakuna PVE丨萌新丨仿官丨原倍 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts18 (Group limit): Each team can hold up to 18; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Hakuna PVE丨萌新丨仿官丨原倍 appear?

These Rust Server Trends lists include Hakuna PVE丨萌新丨仿官丨原倍: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Hakuna PVE丨萌新丨仿官丨原倍?

You can connect by pressing F1 in Rust and typing client.connect 116.231.241.49:20003 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://qm.qq.com/cgi-bin/qm/qr?authKey=Uy32ysaYZcFzWzw3LSHR%2BLGvOWQI0h8iGZfTatCFdSqSEQYE1uEsHZr9Zri4poDO&k=n7N1iwcts8uHPfj8CZB7889-MQyDexsK&noverify=0 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts18,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts18
Group limit Each team can hold up to 18.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.